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Adding a turtle shell state to Koopa #14
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ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactions
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ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactions
Implement all the interaction and turtle shell features of Koopa. Here is some information based on Mario Wiki.
Update: As of 02/22/2021, No 1-2-5 are completed. No. 3 and 4 are still not implemented so this issue will be kept opened.