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| 1 | +namespace FFXIVClientStructs.FFXIV.Client.Game.Network; |
| 2 | + |
| 3 | +[GenerateInterop] |
| 4 | +[StructLayout(LayoutKind.Explicit, Size = 0x88)] |
| 5 | +public partial struct ZoneInitPacket { |
| 6 | + [FieldOffset(0x00)] public ushort ServerId; |
| 7 | + [FieldOffset(0x02)] public ushort TerritoryTypeId; |
| 8 | + [FieldOffset(0x04)] public ushort Instance; // only when IsInstancedArea is true |
| 9 | + [FieldOffset(0x06)] public ushort ContentFinderConditionId; |
| 10 | + [FieldOffset(0x08)] public uint TransitionTerritoryFilterKey; |
| 11 | + [FieldOffset(0x0C)] public uint PopRangeId; // InstanceId in the PlanMap lgb |
| 12 | + [FieldOffset(0x10)] public byte WeatherId; |
| 13 | + |
| 14 | + [FieldOffset(0x12)] public ZoneInitFlags Flags; |
| 15 | + |
| 16 | + [FieldOffset(0x15)] private byte UnkInputTimerFlags; // flags set to InputTimerModule+0x4F4 |
| 17 | + |
| 18 | + [FieldOffset(0x20)] public uint RankedCrystallineConflictHostingDataCenterId; // WorldDCGroupType RowId |
| 19 | + [FieldOffset(0x24)] public bool IsLimitedTimeBonusActive; |
| 20 | + |
| 21 | + // Saved to GameMain, used by various systems like LayoutManager, WeatherManager, EventHandlers etc. for how things should look |
| 22 | + [FieldOffset(0x26), FixedSizeArray] internal FixedSizeArray8<ushort> _gameFestivalIds; |
| 23 | + [FieldOffset(0x36), FixedSizeArray] internal FixedSizeArray8<ushort> _gameFestivalPhases; |
| 24 | + // Saved to PlayerState, used by UI systems like ContentsFinder, AgentHalloweenNpcSelect, AgentFriendlist (for "Invite Friend to Return") and lua scripts for what options should be displayed |
| 25 | + [FieldOffset(0x46), FixedSizeArray] internal FixedSizeArray8<ushort> _uiFestivalIds; |
| 26 | + [FieldOffset(0x56), FixedSizeArray] internal FixedSizeArray8<ushort> _uiFestivalPhases; |
| 27 | + |
| 28 | + // Used for camera and streaming layout |
| 29 | + [FieldOffset(0x68)] public float PositionX; |
| 30 | + [FieldOffset(0x6C)] public float PositionY; |
| 31 | + [FieldOffset(0x70)] public float PositionZ; |
| 32 | + [FieldOffset(0x74), FixedSizeArray] internal FixedSizeArray11<byte> _contentRouletteRoleBonuses; // ContentsRouletteRole[11] |
| 33 | + [FieldOffset(0x80), FixedSizeArray] internal FixedSizeArray2<int> _penaltyTimestamps; |
| 34 | +} |
| 35 | + |
| 36 | +[Flags] |
| 37 | +public enum ZoneInitFlags : ushort { |
| 38 | + None = 0, |
| 39 | + IsInitialLogin = 1 << 0, |
| 40 | + Unknown1 = 1 << 1, |
| 41 | + Unknown2 = 1 << 2, |
| 42 | + IsCrossWorld = 1 << 3, |
| 43 | + IsFlyingEnabled = 1 << 4, |
| 44 | + Unknown5 = 1 << 5, |
| 45 | + Unknown6 = 1 << 6, |
| 46 | + IsInstancedArea = 1 << 7, |
| 47 | + Unknown8 = 1 << 8, |
| 48 | + Unknown9 = 1 << 9, |
| 49 | +} |
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