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tree.ts
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/*
* Copyright 2024 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
import {act, within} from '@testing-library/react';
import {BaseGridRowInteractionOpts, GridRowActionOpts, ToggleGridRowOpts, TreeTesterOpts, UserOpts} from './types';
import {getAltKey, getMetaKey, pressElement, triggerLongPress} from './events';
interface TreeToggleExpansionOpts extends BaseGridRowInteractionOpts {}
interface TreeToggleRowOpts extends ToggleGridRowOpts {}
interface TreeRowActionOpts extends GridRowActionOpts {}
// TODO: this ended up being pretty much the same as gridlist, refactor so it extends from gridlist
export class TreeTester {
private user;
private _interactionType: UserOpts['interactionType'];
private _advanceTimer: UserOpts['advanceTimer'];
private _tree: HTMLElement;
constructor(opts: TreeTesterOpts) {
let {root, user, interactionType, advanceTimer} = opts;
this.user = user;
this._interactionType = interactionType || 'mouse';
this._advanceTimer = advanceTimer;
this._tree = root;
// TODO: should all helpers do this?
let tree = within(root).queryByRole('treegrid');
if (root.getAttribute('role') !== 'treegrid' && tree) {
this._tree = tree;
}
}
/**
* Set the interaction type used by the tree tester.
*/
setInteractionType(type: UserOpts['interactionType']): void {
this._interactionType = type;
};
/**
* Returns a row matching the specified index or text content.
*/
findRow(opts: {rowIndexOrText: number | string}): HTMLElement {
let {
rowIndexOrText
} = opts;
let row;
if (typeof rowIndexOrText === 'number') {
row = this.rows[rowIndexOrText];
} else if (typeof rowIndexOrText === 'string') {
row = (within(this.tree!).getByText(rowIndexOrText).closest('[role=row]'))! as HTMLElement;
}
return row;
}
// TODO: RTL
private async keyboardNavigateToRow(opts: {row: HTMLElement, selectionOnNav?: 'default' | 'none'}) {
let {row, selectionOnNav = 'default'} = opts;
let altKey = getAltKey();
let rows = this.rows;
let targetIndex = rows.indexOf(row);
if (targetIndex === -1) {
throw new Error('Option provided is not in the tree');
}
if (document.activeElement !== this._tree && !this._tree.contains(document.activeElement)) {
act(() => this._tree.focus());
}
if (document.activeElement === this.tree) {
await this.user.keyboard(`${selectionOnNav === 'none' ? `[${altKey}>]` : ''}[ArrowDown]${selectionOnNav === 'none' ? `[/${altKey}]` : ''}`);
} else if (this._tree.contains(document.activeElement) && document.activeElement!.getAttribute('role') !== 'row') {
do {
await this.user.keyboard('[ArrowLeft]');
} while (document.activeElement!.getAttribute('role') !== 'row');
}
let currIndex = rows.indexOf(document.activeElement as HTMLElement);
if (currIndex === -1) {
throw new Error('ActiveElement is not in the tree');
}
let direction = targetIndex > currIndex ? 'down' : 'up';
if (selectionOnNav === 'none') {
await this.user.keyboard(`[${altKey}>]`);
}
for (let i = 0; i < Math.abs(targetIndex - currIndex); i++) {
await this.user.keyboard(`[${direction === 'down' ? 'ArrowDown' : 'ArrowUp'}]`);
}
if (selectionOnNav === 'none') {
await this.user.keyboard(`[/${altKey}]`);
}
};
/**
* Toggles the selection for the specified tree row. Defaults to using the interaction type set on the tree tester.
* Note that this will endevor to always add/remove JUST the provided row to the set of selected rows.
*/
async toggleRowSelection(opts: TreeToggleRowOpts): Promise<void> {
let {
row,
needsLongPress,
checkboxSelection = true,
interactionType = this._interactionType,
selectionBehavior = 'toggle'
} = opts;
let altKey = getAltKey();
let metaKey = getMetaKey();
if (typeof row === 'string' || typeof row === 'number') {
row = this.findRow({rowIndexOrText: row});
}
if (!row) {
throw new Error('Target row not found in the tree.');
}
let rowCheckbox = within(row).queryByRole('checkbox');
// TODO: we early return here because the checkbox can't be keyboard navigated to if the row is disabled usually
// but we may to check for disabledBehavior (aka if the disable row gets skipped when keyboard navigating or not)
if (interactionType === 'keyboard' && (rowCheckbox?.getAttribute('disabled') === '' || row?.getAttribute('aria-disabled') === 'true')) {
return;
}
// this would be better than the check to do nothing in events.ts
// also, it'd be good to be able to trigger selection on the row instead of having to go to the checkbox directly
if (interactionType === 'keyboard' && (!checkboxSelection || !rowCheckbox)) {
await this.keyboardNavigateToRow({row, selectionOnNav: selectionBehavior === 'replace' ? 'none' : 'default'});
if (selectionBehavior === 'replace') {
await this.user.keyboard(`[${altKey}>]`);
}
await this.user.keyboard('[Space]');
if (selectionBehavior === 'replace') {
await this.user.keyboard(`[/${altKey}]`);
}
return;
}
if (rowCheckbox && checkboxSelection) {
await pressElement(this.user, rowCheckbox, interactionType);
} else {
let cell = within(row).getAllByRole('gridcell')[0];
if (needsLongPress && interactionType === 'touch') {
if (this._advanceTimer == null) {
throw new Error('No advanceTimers provided for long press.');
}
// Note that long press interactions with rows is strictly touch only for grid rows
await triggerLongPress({element: cell, advanceTimer: this._advanceTimer, pointerOpts: {pointerType: 'touch'}});
} else {
// TODO add modifiers here? Maybe move into pressElement if we get more cases for different types of modifier keys
if (selectionBehavior === 'replace' && interactionType !== 'touch') {
await this.user.keyboard(`[${metaKey}>]`);
}
await pressElement(this.user, row, interactionType);
if (selectionBehavior === 'replace' && interactionType !== 'touch') {
await this.user.keyboard(`[/${metaKey}]`);
}
}
}
};
/**
* Toggles the expansion for the specified tree row. Defaults to using the interaction type set on the tree tester.
*/
async toggleRowExpansion(opts: TreeToggleExpansionOpts): Promise<void> {
let {
row,
interactionType = this._interactionType
} = opts;
if (!this.tree.contains(document.activeElement)) {
await act(async () => {
this.tree.focus();
});
}
if (typeof row === 'string' || typeof row === 'number') {
row = this.findRow({rowIndexOrText: row});
}
if (!row) {
throw new Error('Target row not found in the tree.');
} else if (row.getAttribute('aria-expanded') == null) {
throw new Error('Target row is not expandable.');
}
if (interactionType === 'mouse' || interactionType === 'touch') {
let rowExpander = within(row).getAllByRole('button')[0]; // what happens if the button is not first? how can we differentiate?
await pressElement(this.user, rowExpander, interactionType);
} else if (interactionType === 'keyboard') {
if (row?.getAttribute('aria-disabled') === 'true') {
return;
}
// TODO: We always Use Option/Ctrl when keyboard navigating so selection isn't changed
// in selectionmode="replace"/highlight selection when navigating to the row that the user wants
// to expand. Discuss if this is useful or not
await this.keyboardNavigateToRow({row});
if (row.getAttribute('aria-expanded') === 'true') {
await this.user.keyboard('[ArrowLeft]');
} else {
await this.user.keyboard('[ArrowRight]');
}
}
};
/**
* Triggers the action for the specified tree row. Defaults to using the interaction type set on the tree tester.
*/
async triggerRowAction(opts: TreeRowActionOpts): Promise<void> {
let {
row,
needsDoubleClick,
interactionType = this._interactionType
} = opts;
if (typeof row === 'string' || typeof row === 'number') {
row = this.findRow({rowIndexOrText: row});
}
if (!row) {
throw new Error('Target row not found in the tree.');
}
if (needsDoubleClick) {
await this.user.dblClick(row);
} else if (interactionType === 'keyboard') {
if (row?.getAttribute('aria-disabled') === 'true') {
return;
}
// TODO: same as above, uses the modifier key to make sure we don't modify selection state on row focus
// as we keyboard navigate to the row we want activate
await this.keyboardNavigateToRow({row});
await this.user.keyboard('[Enter]');
} else {
await pressElement(this.user, row, interactionType);
}
};
/**
* Returns the tree.
*/
get tree(): HTMLElement {
return this._tree;
}
/**
* Returns the tree's rows if any.
*/
get rows(): HTMLElement[] {
return within(this?.tree).queryAllByRole('row');
}
/**
* Returns the tree's selected rows if any.
*/
get selectedRows(): HTMLElement[] {
return this.rows.filter(row => row.getAttribute('aria-selected') === 'true');
}
/**
* Returns the tree's cells if any. Can be filtered against a specific row if provided via `element`.
*/
cells(opts: {element?: HTMLElement} = {}): HTMLElement[] {
let {element = this.tree} = opts;
return within(element).queryAllByRole('gridcell');
}
}