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87 | 87 | <Analyzer Include="..\packages\Microsoft.CodeAnalysis.Analyzers.3.11.0\analyzers\dotnet\cs\Microsoft.CodeAnalysis.CSharp.Analyzers.dll" /> |
88 | 88 | </ItemGroup> |
89 | 89 | <ItemGroup> |
90 | | - <Reference Include="0Harmony"> |
91 | | - <HintPath>..\..\..\必要依赖 -LabAPI\0Harmony.dll</HintPath> |
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| 92 | + <HintPath>..\lib\net48\0Harmony.dll</HintPath> |
92 | 93 | </Reference> |
93 | 94 | <Reference Include="Assembly-CSharp"> |
94 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp.dll</HintPath> |
| 95 | + <HintPath>..\lib\net48\Assembly-CSharp.dll</HintPath> |
95 | 96 | </Reference> |
96 | | - <Reference Include="Assembly-CSharp-firstpass"> |
97 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp-firstpass.dll</HintPath> |
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| 99 | + <HintPath>..\lib\net48\Assembly-CSharp-firstpass.dll</HintPath> |
98 | 100 | </Reference> |
99 | | - <Reference Include="Assembly-CSharp-Publicized"> |
100 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp-Publicized.dll</HintPath> |
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| 102 | + <SpecificVersion>False</SpecificVersion> |
| 103 | + <HintPath>..\lib\net48\Assembly-CSharp-Publicized.dll</HintPath> |
101 | 104 | </Reference> |
102 | | - <Reference Include="Caress"> |
103 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Caress.dll</HintPath> |
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| 107 | + <HintPath>..\lib\net48\Caress.dll</HintPath> |
104 | 108 | </Reference> |
105 | | - <Reference Include="CommandSystem.Core"> |
106 | | - <HintPath>..\..\..\必要依赖 -LabAPI\CommandSystem.Core.dll</HintPath> |
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107 | 112 | </Reference> |
108 | | - <Reference Include="HintServiceMeow-NWAPI"> |
109 | | - <HintPath>..\..\..\其他依赖\HintServiceMeow-NWAPI.dll</HintPath> |
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| 115 | + <HintPath>..\lib\net48\HintServiceMeow-NWAPI.dll</HintPath> |
110 | 116 | </Reference> |
111 | | - <Reference Include="LabApi"> |
112 | | - <HintPath>..\..\..\必要依赖 -LabAPI\LabApi.dll</HintPath> |
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| 119 | + <HintPath>..\lib\net48\LabApi.dll</HintPath> |
113 | 120 | </Reference> |
114 | 121 | <Reference Include="LiteDB, Version=5.0.20.0, Culture=neutral, PublicKeyToken=4ee40123013c9f27, processorArchitecture=MSIL"> |
115 | | - <HintPath>..\packages\LiteDB.5.0.20\lib\net45\LiteDB.dll</HintPath> |
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| 123 | + <HintPath>..\lib\net48\LiteDB.dll</HintPath> |
116 | 124 | </Reference> |
117 | 125 | <Reference Include="Mirror"> |
118 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Mirror.dll</HintPath> |
| 126 | + <HintPath>..\lib\net48\Mirror.dll</HintPath> |
119 | 127 | </Reference> |
120 | | - <Reference Include="Mirror-Publicized"> |
121 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Mirror-Publicized.dll</HintPath> |
| 128 | + <Reference Include="Mirror-Publicized, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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| 130 | + <HintPath>..\lib\net48\Mirror-Publicized.dll</HintPath> |
122 | 131 | </Reference> |
123 | | - <Reference Include="Mirror.Components"> |
124 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Mirror.Components.dll</HintPath> |
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125 | 135 | </Reference> |
126 | | - <Reference Include="Mono.Security"> |
127 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Mono.Security.dll</HintPath> |
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129 | | - <Reference Include="MySql.Data"> |
130 | | - <HintPath>..\..\..\必要依赖 -LabAPI\MySql.Data.dll</HintPath> |
| 140 | + <Reference Include="MySql.Data, Version=8.4.0.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL"> |
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| 142 | + <HintPath>..\lib\net48\MySql.Data.dll</HintPath> |
131 | 143 | </Reference> |
132 | 144 | <Reference Include="netstandard"> |
133 | | - <HintPath>..\..\..\必要依赖 -LabAPI\netstandard.dll</HintPath> |
| 145 | + <HintPath>..\lib\net48\netstandard.dll</HintPath> |
134 | 146 | </Reference> |
135 | | - <Reference Include="Newtonsoft.Json"> |
136 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Newtonsoft.Json.dll</HintPath> |
| 147 | + <Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
| 148 | + <SpecificVersion>False</SpecificVersion> |
| 149 | + <HintPath>..\lib\net48\Newtonsoft.Json.dll</HintPath> |
137 | 150 | </Reference> |
138 | | - <Reference Include="NorthwoodLib"> |
139 | | - <HintPath>..\..\..\必要依赖 -LabAPI\NorthwoodLib.dll</HintPath> |
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140 | 154 | </Reference> |
141 | | - <Reference Include="NWAPIPermissionSystem"> |
142 | | - <HintPath>..\..\..\必要依赖 -LabAPI\NWAPIPermissionSystem.dll</HintPath> |
| 155 | + <Reference Include="NWAPIPermissionSystem, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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| 157 | + <HintPath>..\lib\net48\NWAPIPermissionSystem.dll</HintPath> |
143 | 158 | </Reference> |
144 | | - <Reference Include="Pooling"> |
145 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Pooling.dll</HintPath> |
| 159 | + <Reference Include="PluginAPI"> |
| 160 | + <HintPath>..\lib\net48\PluginAPI.dll</HintPath> |
146 | 161 | </Reference> |
147 | | - <Reference Include="SCPSLAudioApi"> |
148 | | - <HintPath>..\..\..\必要依赖 -LabAPI\SCPSLAudioApi.dll</HintPath> |
| 162 | + <Reference Include="Pooling, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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| 166 | + <Reference Include="SCPSLAudioApi, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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| 168 | + <HintPath>..\lib\net48\SCPSLAudioApi.dll</HintPath> |
149 | 169 | </Reference> |
150 | 170 | <Reference Include="System" /> |
151 | | - <Reference Include="Unity.TextMeshPro"> |
152 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Unity.TextMeshPro.dll</HintPath> |
| 171 | + <Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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| 173 | + <HintPath>..\lib\net48\Unity.TextMeshPro.dll</HintPath> |
153 | 174 | </Reference> |
154 | | - <Reference Include="Unity.Timeline"> |
155 | | - <HintPath>..\..\..\必要依赖 -LabAPI\Unity.Timeline.dll</HintPath> |
| 175 | + <Reference Include="Unity.Timeline, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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156 | 178 | </Reference> |
157 | | - <Reference Include="UnityEngine"> |
158 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.dll</HintPath> |
| 179 | + <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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160 | | - <Reference Include="UnityEngine.AudioModule"> |
161 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.AudioModule.dll</HintPath> |
| 183 | + <Reference Include="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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162 | 186 | </Reference> |
163 | | - <Reference Include="UnityEngine.CoreModule"> |
164 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.CoreModule.dll</HintPath> |
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165 | 190 | </Reference> |
166 | | - <Reference Include="UnityEngine.PhysicsModule"> |
167 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.PhysicsModule.dll</HintPath> |
| 191 | + <Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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168 | 194 | </Reference> |
169 | | - <Reference Include="UnityEngine.TextRenderingModule"> |
170 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.TextRenderingModule.dll</HintPath> |
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171 | 198 | </Reference> |
172 | | - <Reference Include="UnityEngine.UI"> |
173 | | - <HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.UI.dll</HintPath> |
| 199 | + <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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174 | 202 | </Reference> |
175 | | - <Reference Include="YamlDotNet"> |
176 | | - <HintPath>..\..\..\必要依赖 -LabAPI\YamlDotNet.dll</HintPath> |
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177 | 206 | </Reference> |
178 | 207 | </ItemGroup> |
179 | 208 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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