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user-agent.h
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99 lines (78 loc) · 3 KB
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/*
* Copyright (C) 2022 Igalia S.L.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(__WPE_H_INSIDE__) && !defined(WPE_COMPILATION)
#error "Only <wpe/wpe.h> can be included directly."
#endif
#ifndef wpe_user_agent_h
#define wpe_user_agent_h
/**
* SECTION:user-agent
* @short_description: Library User Agent
* @title: User Agent
*/
#if defined(WPE_ENABLE_UA) && WPE_ENABLE_UA
#if defined(WPE_COMPILATION)
#include "export.h"
#endif
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
struct wpe_user_agent_provider;
struct wpe_user_agent_provider_interface {
void* (*create)(struct wpe_user_agent_provider*);
void (*destroy)(void*);
const char* (*architecture)(void*);
uint8_t (*bitness)(void*);
bool (*mobile)(void*);
const char* (*model)(void*);
const char* (*platform)(void*);
const char* (*platform_version)(void*);
};
WPE_EXPORT
struct wpe_user_agent_provider* wpe_user_agent_provider_create(void);
WPE_EXPORT
void wpe_user_agent_provider_destroy(struct wpe_user_agent_provider*);
WPE_EXPORT
const char* wpe_user_agent_get_architecture(struct wpe_user_agent_provider*);
WPE_EXPORT
uint8_t wpe_user_agent_get_bitness(struct wpe_user_agent_provider*);
WPE_EXPORT
bool wpe_user_agent_is_mobile(struct wpe_user_agent_provider*);
WPE_EXPORT
const char* wpe_user_agent_get_model(struct wpe_user_agent_provider*);
WPE_EXPORT
const char* wpe_user_agent_get_platform(struct wpe_user_agent_provider*);
WPE_EXPORT
const char* wpe_user_agent_get_platform_version(struct wpe_user_agent_provider*);
WPE_EXPORT
void wpe_user_agent_register_interface(struct wpe_user_agent_provider_interface*);
#ifdef __cplusplus
}
#endif
#endif /* defined(WPE_ENABLE_UA) && WPE_ENABLE_UA */
#endif /* wpe_user_agent_h */