Skip to content

Scaled World Grab

kieran196 edited this page Jun 3, 2018 · 12 revisions

Overview

Blahblahblahblah

Current implementation of Scaled-World Grab as of 2/06/2018 (NOTE: This may be modified/changed later) Alt Text

Source paper of the technique:


Use as prefab

HTC VIVE:

OCULUS:


Use by manually attaching


Inspector parameters


Class methods


Test scenes


Example scenes

Clone this wiki locally