Skip to content
Ian edited this page Nov 2, 2018 · 12 revisions

Overview

SQUAD is a technique which is to be used with another user interaction technique which selects multiple objects at once. The referenced papers example is with sphere-casting which is another technique we are implementing. On selection of multiple objects SQUAD will display a grid in front of the user with the selected techniques distributed among four quadrants of the grid. The user can then narrow down their selection by choosing one of the four quadrants. Objects in the other quadrants of the menu are discarded and the objects in the selected quadrant are distributed among the four. This is repeated until a single object is selected.

Alt Text

Source paper of the technique:

Cashion, J., C. Wingrave, and J. LaViola (2012). “Dense and Dynamic 3D Selection for Game-Based Virtual environments.” IEEE Transactions on Visualization and Computer Graphics 18(4): 634– 642


Use by manually attaching

To manually attach the PRISM to the Camerarig VR components if the auto-attach fails for each hand:

  • Drag onto x script:
    • blah

Inspector parameters

For x Script:

Parameter Default Description
One Two Three

Class methods


Test/Example scenes

Major example scene under:

  • Assets/

Clone this wiki locally