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Welcome to the VRInteractionToolkit wiki!
We provide a PDF of the documentation here. This wiki also displays the documentation for each technique linked to separate pages for ease of access.
About our techniques Our techniques are broken up into four different metaphor categories: Grasping, Pointing, Indirect, Bimanual, Hybrid
Go-Go
Enhanced Grasping
3D Bubble Cursor
PRISM
Hook
Pointing
Simple Ray-casting (Although not directly included as a technique, multiple techniques of our techniques use this feature)
Fishing Reel
Image-plane pointing
Volume-based Pointing
Flashlight
Aperture selection
Sphere-casting
Enhanced Pointing
Bendcast
Depth Ray
Absolute and relative mapping
Indirect
World in miniature
Bimanual
Symmetric Bi-manual Techniques
Spindle
iSith
Asymmetric Bi-manual Techniques
Spindle + Wheel
Flexible Pointer
Hybrid
HOMER
Scaled-World Grab
Progressive refinement
SQUAD
EXPAND
Double Bubble
Wiki
Hand Grasping
Enhanced Grasping
Volume-based Pointing
Enhanced Pointing
Symmetric Bi-manual
Asymmetric Bi-manual
Progressive refinement