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kieran196 edited this page Jun 2, 2018 · 20 revisions

Welcome to the VRInteractionToolkit wiki!

We provide a PDF of the documentation here. This wiki also displays the documentation for each technique linked to separate pages for ease of access.

About our techniques Our techniques are broken up into four different metaphor categories: Grasping, Pointing, Indirect, Bimanual, Hybrid

Grasping

Hand Grasping techniques

-Go-Go

Enhanced Grasping

-3D Bubble Cursor -PRISM -Hook

Pointing

-Simple Ray-casting (Although not directly included as a technique, multiple techniques of our techniques use this feature) -Fishing Reel -Image-plane pointing

Volume-based Pointing -Flashlight -Aperture selection -Sphere-casting

Enhanced Pointing -Bendcast -Depth Ray -Absolute and relative mapping

Indirect

World in miniature

Bimanual

Symmetric Bi-manual Techniques -Spindle -iSith

Asymmetric Bi-manual Techniques -Spindle + Wheel -Flexible Pointer

Hybrid -HOMER -Scaled-World Grab

Progressive refinement -SQUAD -EXPAND -Double Bubble

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