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Expand
Overview
Like the SQUAD technique, expand is utilized when a user selects multiple objects at once. On selection clones of these objects are created and distributed in a grid access in front of the user. The user then selects the object they want from the grid.
Current implementation of EXPAND as of 3/06/2018 (NOTE: This may be modified/changed later)
Source paper of the technique:
Kopper, R., F. Bacim, and D. Bowman (2011). “Rapid and Accurate 3D Selection by Progressive Refinement.” Proceedings of the 2011 IEEE Symposium on 3D User Interfaces (3DUI ‘11), 67– 74.
Use as prefab
HTC VIVE:
OCULUS:
Use by manually attaching
Inspector parameters
Class methods
Test scenes
Example scenes
Wiki
Hand Grasping
Enhanced Grasping
Volume-based Pointing
Enhanced Pointing
Symmetric Bi-manual
Asymmetric Bi-manual
Progressive refinement
