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Ian edited this page Oct 23, 2018 · 9 revisions

Overview

Like the SQUAD technique, expand is utilized when a user selects multiple objects at once. On selection clones of these objects are created and distributed in a grid access in front of the user. The user then selects the object they want from the grid.

Current implementation of EXPAND as of 3/06/2018 (NOTE: This may be modified/changed later)

Alt Text

Source paper of the technique:

Kopper, R., F. Bacim, and D. Bowman (2011). “Rapid and Accurate 3D Selection by Progressive Refinement.” Proceedings of the 2011 IEEE Symposium on 3D User Interfaces (3DUI ‘11), 67– 74.


Use as prefab

HTC VIVE:

OCULUS:


Use by manually attaching


Inspector parameters


Class methods


Test scenes


Example scenes

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