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Aperture Selection

Ian edited this page Nov 2, 2018 · 16 revisions

Overview

Aperture selection is a modified version of the flashlight. The core modification is instead of a cone originating from the controller it originates from the users camera/view-point. The user can then use one of their hands to control the spread/distance of the flashlight. To select from far away the user would point further away and the cone would grow in size, conversely it will get smaller if you point closer to yourself. for further disambiguation the user can control the rotation of two plates at the end of the cone to allow precise selection between objects inside of the cone.

Source paper of the technique:

Forsberg, A., K. Herndon, and R. Zeleznik (1996). Aperture Based Selection for Immersive Virtual Environments. Proceedings of the 1996 ACM Symposium on User Interface Software and Technology (UIST ‘96), ACM Press, 95–96.


Use by manually attaching

To manually attach the Aperture Selection to the Camerarig VR components if the auto-attach fails for each hand:

  • Drag onto x script:
    • blah

Inspector parameters

For x Script:

Parameter Default Description
One Two Three

Class methods


Test/Example scenes

Major example scene under:

  • Assets/

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