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Aperture Selection
Overview
Aperture selection is a modified version of the flashlight. The core modification is instead of a cone originating from the controller it originates from the users camera/view-point. The user can then use one of their hands to control the spread/distance of the flashlight. To select from far away the user would point further away and the cone would grow in size, conversely it will get smaller if you point closer to yourself. for further disambiguation the user can control the rotation of two plates at the end of the cone to allow precise selection between objects inside of the cone.
Source paper of the technique:
Forsberg, A., K. Herndon, and R. Zeleznik (1996). Aperture Based Selection for Immersive Virtual Environments. Proceedings of the 1996 ACM Symposium on User Interface Software and Technology (UIST ‘96), ACM Press, 95–96.
Use by manually attaching
To manually attach the Aperture Selection to the Camerarig VR components if the auto-attach fails for each hand:
- Drag onto x script:
- blah
Inspector parameters
For x Script:
| Parameter | Default | Description |
|---|---|---|
| One | Two | Three |
Class methods
Test/Example scenes
Major example scene under:
- Assets/
Wiki
Hand Grasping
Enhanced Grasping
Volume-based Pointing
Enhanced Pointing
Symmetric Bi-manual
Asymmetric Bi-manual
Progressive refinement