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Merge pull request #2161 from stellanera98/1.20-tagfix
fix geode_harvestable tag
2 parents a61f3e4 + 7d61d1c commit 5a83361

3 files changed

Lines changed: 3 additions & 2 deletions

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changelog.txt

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@@ -28,6 +28,7 @@ AgriCraft is *not* installed.
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- forge:storage_blocks/hellforged block and item tags have been added to the respective forge:storage_blocks tag
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- prevent a crash when opening the Edit HUD position screen while looking at an entity
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- soft coating no longer voids the contents of shulker boxes (or other tile-entities)
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- bloodmagic:geode_harvestable now adds forge:clusters as a tag instead of a block, meaning it'll actually work with them
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Version 3.3.5

src/generated/resources/data/bloodmagic/tags/blocks/geode_harvestable.json

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@@ -2,7 +2,7 @@
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"values": [
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"minecraft:amethyst_cluster",
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{
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"id": "forge:clusters",
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"id": "#forge:clusters",
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"required": false
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},
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{

src/main/java/wayoftime/bloodmagic/common/data/GeneratorBlockTags.java

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@@ -121,7 +121,7 @@ public void addTags(HolderLookup.Provider pProvider)
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.addOptionalTag(new ResourceLocation("forge:budding")),
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this.tag(BloodMagicTags.Blocks.GEODE_HARVESTABLE)
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.add(Blocks.AMETHYST_CLUSTER)
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.addOptional(new ResourceLocation("forge:clusters"))
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.addOptionalTag(new ResourceLocation("forge:clusters"))
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.addOptional(new ResourceLocation("magichem", "cluster_signalite")) // budding blocks are already in forge:budding
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.addOptional(new ResourceLocation("magichem", "cluster_vinteum"))
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);

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