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Jakub Wójcik

Lublin, Poland • w00jcikjakub@gmail.com • +48 513 349 244 • LinkedInGitHubitch.io

Experience

Fundacja Twórczości, Edukacji i Animacji Młodzieży “Teatrikon” - Lublin, Poland
Intern • Sep 2024 - Jul 2025

  • Participated in the national Cyberiada program focused on game creation. Funded by the Ministry of Digital Affairs (Talent Development Program 2019–2029).
  • Completed project-management training: workflow structuring, prioritization, risk management, collaborative production.
  • Consulted with industry mentors to improve design, production practices, and team coordination.
  • Delivered a final game project that placed 10th nationally (out of 56) and 3rd locally.

VULCAN sp. z o.o. - Wrocław, Poland
Sales Support Consultant • Aug 2021 - Mar 2022

  • Managed daily client communication; supported 50+ customers/month.
  • Prepared and archived contracts and invoices; improved documentation consistency.
  • Coordinated with internal teams across sales and administration.
  • Updated and maintained internal databases.

Leadership & Activities

GameJamPlus — Designer / Developer - Nov 2025

  • Built a 2-player couch co-op (Godot, 3D + pixel art) in 48 hours; led coordination, design, coding, and workflow.
  • Playable: itch.io

Global Game Jam — Designer / Developer - Jan 2025

  • Co-created a full game prototype in 48 hours using Godot; handled gameplay design, task coordination, and pipeline setup.
  • Playable: itch.io

Cyberculture Student Research Club (UMCS) - Lublin, Poland
Vice-President & Secretary - 2024/2025-Present

  • Supported research and project activities in cyberculture.
  • Supervised a 10-person game dev team during Cyberiada.
  • Managed tasks and workflow using Jira, Trello, GitHub Projects.

Education

Maria Curie-Skłodowska University - Lublin, Poland
Bachelor’s Degree (in progress) - 2023–2026

  • Ranked 8th overall in the 2023/24 academic year.
  • Digital Media Creation: focus on game development, market-oriented design, gameplay systems, production workflows.
  • Active in research club and projects; designed multiple prototypes and documentation.

Zespół Szkół Ekonomicznych im. Eugeniusza Kwiatkowskiego — Sandomierz, Poland
IT Technician (Vocational Qualification) - 2017–2021

  • EE.08: Assembly/operation of computer systems, peripherals, networks.
  • EE.09: Programming, web development, database operation.

Military Service

Wojsko Obrony Terytorialnej (Territorial Defence Force) - Poland
Private (Szeregowy) - Nov 2019–Aug 2021

  • Assigned specialist role: Rescuer/Medic (Ratownik).

Skills

  • Game Engines & Programming: Godot (GDScript, C#), Git/GitHub (daily)
  • 2D Art: Aseprite (Pixel Art)
  • 3D Modeling & Texturing: Blender (low-poly), Adobe Substance 3D Painter
  • Project Management: Jira, Trello, GitHub Projects, GDDs, LDDs, QDDs
  • Languages: Polish (Native), English (C1), German (A2)

Research & Interests

  • Bachelor’s thesis: use of claymation in video games.
  • Interests: video game design, ludology/narratology, production workflows, industry documentation.