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main.cpp
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125 lines (108 loc) · 3.11 KB
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/* This is the console executable, that makes use of the BullCow class
This acts as the view in a MVC pattern, and is responsible for all
user interaction. For game logic see the FBullCowGame class.
*/
#pragma once
#include <iostream>
#include <string>
#include "FBullCowGame.h"
// to make syntax Unreal friendly
using FText = std::string;
using int32 = int;
// function prototypes as outside a class
void PrintIntro();
void PlayGame();
FText GetValidGuess();
bool AskToPlayAgain();
void PrintGameWin();
void PrintGameLose();
FBullCowGame BCGame; // instantiate a new game, which we re-use across plays
// the entry point for our application
int main()
{
do
{
PrintIntro();
PlayGame();
} while (AskToPlayAgain());
return 0; // exit the application (equivalent to success)
}
void PrintIntro()
{
std::cout << "Welcome to Bulls and Cows, a fun word game.\n";
std::cout << std::endl;
std::cout << " } { ___ " << std::endl;
std::cout << " (o o) (o o) " << std::endl;
std::cout << " /-------\\ / \\ /-------\\ " << std::endl;
std::cout << " / | BULL |O O| COW | \\ " << std::endl;
std::cout << " * |-,--- | |------| * " << std::endl;
std::cout << " ^ ^ ^ ^ " << std::endl;
std::cout << "Can you guess the " << BCGame.GetHiddenWordLength();
std::cout << " letter isogram I'm thinking of?\n";
std::cout << std::endl;
return;
}
// plays a single game to completion
void PlayGame()
{
BCGame.Reset();
// loop asking for guesses while the game
// is NOT won and there are still tries remaining
do
{
FText Guess = GetValidGuess();
// submit valid guess to the game, and receive counts
FBullCowCount BullCowCount = BCGame.SubmitValidGuess(Guess);
if (BCGame.IsGameWon())
{
PrintGameWin();
return;
}
std::cout << "Bulls = " << BullCowCount.Bulls;
std::cout << ". Cows = " << BullCowCount.Cows << "\n\n";
} while (BCGame.GetCurrentTry() <= BCGame.GetMaxTries());
PrintGameLose();
}
// loop continually until the user gives a valid guess
FText GetValidGuess()
{
while (true)
{
// get a guess from the player
std::cout << "Try " << BCGame.GetCurrentTry() << " of " << BCGame.GetMaxTries();
std::cout << ". Enter your guess: ";
FText Guess;
std::getline(std::cin, Guess);
// check status and give feedback
switch (BCGame.CheckGuessValidity(Guess))
{
case EGuessStatus::Wrong_Length:
std::cout << "Please enter a " << BCGame.GetHiddenWordLength() << " letter word.\n\n";
break;
case EGuessStatus::Not_Isogram:
std::cout << "Please enter a word witout repeating letters.\n\n";
break;
case EGuessStatus::Not_Lowercase:
std::cout << "Please enter all lowercase letters.\n\n";
break;
default:
// assume the guess is valid
return Guess;
}
}
}
bool AskToPlayAgain()
{
std::cout << "Do you want to play again with the same hidden word (y/n)? ";
FText Response;
std::getline(std::cin, Response);
return (Response[0] == 'y') || (Response[0] == 'Y');
}
void PrintGameWin()
{
std::cout << "WELL DONE - YOU WIN!\n";
}
void PrintGameLose()
{
std::cout << "Better luck next time!\n";
}