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Collision Blocks reference

Configure how particles collide with shapes or the depth buffer.

Page Description
Collide with AABox Define an axis-aligned box volume that particles collide with.
Collide with Cone Define a truncated cone volume that particles collide with.
Collide with Depth Buffer Make particles collide with the depth buffer of a camera.
Collide with Plane Define a flat plane with infinite extents that particles collide with.
Collide with Signed Distance Field Create a complex shape that particles collide with.
Collide with Sphere Define a spherical volume that particles collide with.

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