- xp gain system based on durability loss
- Arsenal
- Weapons
- sharp (damage)
- slashing (slashing damage (low armor bonus dmg))
- sweep (aoe dmg)
- armor pen
- Tools
- each mining type speed
- vein pickaxe
- hammer/cutter/excavator aoe
- Abilities
- Heavy Attack (Heavy Blades)
- Armory
- Base Armor increase
- Heavy
- increased heavy armor
- decrease heavy armor debuff
- scuba swim speed increases
- pieces:
- Boots min save fall distance
- fins (arm swim speed)
- helmet oxygen
- leg jump height
- leg step height
- wingsuit
- glide
- turn
- Archery
- Bow
- Arm draw time
- Arm velocity
- Handle accuracy
- Handle movement
- Bow