-
-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathArduino-Robotic-Arm.ino
More file actions
246 lines (220 loc) · 6.19 KB
/
Arduino-Robotic-Arm.ino
File metadata and controls
246 lines (220 loc) · 6.19 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
// Made by Toomas633
#include <Servo.h>
#include <usbhid.h>
#include <usbhub.h>
#include <XBOXONE.h>
#include <XBOXOLD.h>
USB Usb;
USBHub Hub(&Usb);
XBOXONE Xb1(&Usb);
XBOXOLD Xb(&Usb);
Servo servo01;
Servo servo02;
Servo servo03;
Servo servo04;
Servo servo05;
Servo servo06;
int servo1;
int servo2;
int servo3;
int servo4;
int servo5;
int servo6;
boolean gripper = false;
boolean xboxControllerConnected = false;
boolean psControllerConnected = false;
// Initial positions for servos when powering up and where to home. Change to where you like. Number after "position" means wich servo it corresponds to.
int initial_position1 = 75;
int initial_position2 = 175;
int initial_position3 = 175;
int initial_position4 = 90;
int initial_position5 = 50;
int initial_position6 = 180;
// Servo sensitivity, how fast they move
int sen = 5;
void setup()
{
if (Usb.Init() == -1)
{
while (1)
;
}
// Pins to where you connect servos, change here if needed, no need further on.
servo01.attach(2);
servo02.attach(3);
servo03.attach(4);
servo04.attach(5);
servo05.attach(6);
servo06.attach(7);
servo01.write(initial_position1);
servo02.write(initial_position2);
servo03.write(initial_position3);
servo04.write(initial_position4);
servo05.write(initial_position5);
// Signal ready status
servo06.write(initial_position6);
delay(250);
servo06.write(100);
delay(250);
servo06.write(initial_position6);
}
// All voids here, differnet actoins/inputs have different voids
void loop()
{
Usb.Task();
servo1 = servo01.read();
servo2 = servo02.read();
servo3 = servo03.read();
servo4 = servo04.read();
servo5 = servo05.read();
servo6 = servo06.read();
int rightX = 100;
int rightY = 100;
int leftX = 100;
int leftY = 100;
int upDown = 100;
boolean xboxConnected = Xb1.XboxOneConnected || Xb.XboxConnected;
handleControllerConnection(xboxControllerConnected, xboxConnected, "Xbox");
if (xboxConnected)
{
if (Xb1.getButtonClick(A) || Xb.getButtonClick(A))
{
gripper = !gripper;
gripper_servo();
}
if (Xb1.getButtonClick(Y) || Xb.getButtonClick(Y))
{
auto_home();
}
if (Xb1.XboxOneConnected)
{
rightX = map(Xb1.getAnalogHat(RightHatX), -32800, 32800, 0, 200);
rightY = map(Xb1.getAnalogHat(RightHatY), -32800, 32800, 0, 200);
leftX = map(Xb1.getAnalogHat(LeftHatX), -32800, 32800, 0, 200);
if (Xb1.getButtonPress(B))
{
upDown = map(Xb1.getAnalogHat(LeftHatY), -32800, 32800, 0, 200);
}
else
{
leftY = map(Xb1.getAnalogHat(LeftHatY), -32800, 32800, 0, 200);
}
}
else
{
rightX = map(Xb.getAnalogHat(RightHatX), -32800, 32800, 0, 200);
rightY = map(Xb.getAnalogHat(RightHatY), -32800, 32800, 0, 200);
leftX = map(Xb.getAnalogHat(LeftHatX), -32800, 32800, 0, 200);
if (Xb.getButtonPress(B))
{
upDown = map(Xb.getAnalogHat(LeftHatY), -32800, 32800, 0, 200);
}
else
{
leftY = map(Xb.getAnalogHat(LeftHatY), -32800, 32800, 0, 200);
}
}
}
right_joystick(rightX, rightY);
left_joystick(leftX, leftY);
wrist_servo(upDown);
delay(20);
}
//=========================== Controller connection logic =================================
void handleControllerConnection(boolean &isConnected, boolean isCurrentlyConnected, const char *controllerName)
{
if (isCurrentlyConnected != isConnected)
{
isConnected = isCurrentlyConnected;
}
}
//============================== Right Joystick ===========================================
void right_joystick(int x, int y)
{
if (x < 70)
{
initial_position4 = constrain(initial_position4 - map(x, 70, 0, 0, sen), 0, 180);
servo04.write(initial_position4);
}
if (x > 130)
{
initial_position4 = constrain(initial_position4 + map(x, 130, 200, 0, sen), 0, 180);
servo04.write(initial_position4);
}
if (y < 70)
{
initial_position3 = constrain(initial_position3 - map(x, 70, 0, 0, sen), 5, 175);
servo03.write(initial_position3);
}
if (y > 130)
{
initial_position3 = constrain(initial_position3 + map(x, 130, 200, 0, sen), 5, 175);
servo03.write(initial_position3);
}
}
//================================== Left Joystick =============================================
void left_joystick(int x, int y)
{
if (x < 70)
{
initial_position1 = constrain(initial_position1 + map(x, 70, 0, 0, sen), 5, 175);
servo01.write(initial_position1);
}
if (x > 120)
{
initial_position1 = constrain(initial_position1 - map(x, 130, 200, 0, sen), 5, 175);
servo01.write(initial_position1);
}
if (y < 70)
{
initial_position2 = constrain(initial_position2 - map(x, 70, 0, 0, sen), 5, 175);
servo02.write(initial_position2);
}
if (y > 130)
{
initial_position2 = constrain(initial_position2 + map(x, 130, 200, 0, sen), 5, 175);
servo02.write(initial_position2);
}
}
//================================= Wrist servo =========================================
void wrist_servo(int value)
{
if (value > 130)
{
initial_position5 = constrain(initial_position5 + map(value, 130, 200, 0, sen), 5, 175);
servo05.write(initial_position5);
}
if (value < 70)
{
initial_position5 = constrain(initial_position5 - map(value, 70, 0, 0, sen), 5, 175);
servo05.write(initial_position5);
}
}
//================================= Auto home ========================================
void auto_home()
{
initial_position1 = 75;
initial_position2 = 175;
initial_position3 = 175;
initial_position4 = 90;
initial_position5 = 50;
initial_position6 = 180;
servo01.write(initial_position1);
servo02.write(initial_position2);
servo03.write(initial_position3);
servo04.write(initial_position4);
servo05.write(initial_position5);
servo06.write(initial_position6);
}
//============================== Grapple servo ===========================================
void gripper_servo()
{
if (gripper)
{
servo06.write(100);
}
else
{
servo06.write(180);
}
}