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Refresh About page creator messaging with GDD and no coding required language - PR_26164_085-about-page-refresh
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company/about.html

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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>About - Game Foundry Studio</title>
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<meta name="description" content="Game Foundry Studio is a no-code, config-driven path from game design documents to manifests and open-web games.">
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<meta name="description" content="Game Foundry Studio is a configuration-driven creator destination where game ideas move from a Game Design Document (GDD) to structured game data and ultimately to playable experiences.">
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<link rel="icon" href="/favicon.svg">
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<link rel="stylesheet" href="../assets/theme-v2/css/theme.css">
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</head>
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<section class="page-title about-hero">
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<div class="container about-hero__content">
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<div class="kicker">About Game Foundry Studio</div>
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<h1>Build, play and share open-web games without writing code.</h1>
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<p class="lede">Game Foundry Studio is a no-code, configuration-driven creator destination where game
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ideas move from GDD to manifest to engine. Creators shape content, rules, worlds and publishing
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plans through composition instead of custom user code.</p>
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<h1>Build, play and share open-web games with no coding required.</h1>
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<p class="lede">Game Foundry Studio is a configuration-driven creator destination where game ideas move
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from a Game Design Document (GDD) to structured game data and ultimately to playable experiences.
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Creators build content, rules, worlds, characters, assets, audio, and publishing workflows through
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visual tools and configuration, with no coding required. Advanced creators can extend projects with
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custom enhancements and scripting when additional flexibility or control is needed.</p>
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</div>
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</section>
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<section class="section">
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<div class="card-body">
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<h2>Play</h2>
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<p>Test, preview, run, discover and enjoy games and examples in the browser while the same
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manifest-driven engine powers each experience.</p>
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configuration-driven foundation powers each experience.</p>
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</div>
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</article>
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<article class="card">
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<section class="section">
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<div class="container card">
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<div class="card-body">
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<div class="kicker">GDD &rarr; Manifest &rarr; Engine</div>
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<h2>A config-driven engine for anyone with a game idea.</h2>
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<p class="lede">The long-term mission is to enable anyone to create games for the open web without
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writing code. Game Foundry Studio turns a design plan into structured manifests, then lets the
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engine run behavior from configuration instead of custom scripts.</p>
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<p>The engine goal is zero user code: all gameplay behavior, content, presentation and publishing
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intent should be described through manifests, reusable templates and clear creator controls.</p>
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<div class="kicker">Game Design Document (GDD) &rarr; Game Data &rarr; Playable Experiences</div>
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<h2>A configuration-driven studio for anyone with a game idea.</h2>
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<p class="lede">Creators can shape gameplay, presentation, content, and publishing plans through
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visual tools and configuration, with no coding required.</p>
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<p>Advanced creators can extend projects with custom enhancements and scripting when additional
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flexibility or control is needed.</p>
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</div>
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</div>
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</section>
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# PR_26164_085-about-page-refresh
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## Branch Validation
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- Current branch: `main`
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- Expected branch: `main`
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- Result: PASS
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## Scope
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- Updated public About page copy only.
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- Changed file: `company/about.html`
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- Required report artifacts updated:
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- `docs_build/dev/reports/codex_review.diff`
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- `docs_build/dev/reports/codex_changed_files.txt`
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- Playwright impacted: No.
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- Full samples smoke test: SKIP. This PR is copy/content only and does not affect samples, runtime behavior, shared engine code, or tool behavior.
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## Requirement Checklist
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- Read `docs_build/dev/PROJECT_INSTRUCTIONS.md` before execution: PASS
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- Verified current git branch is `main` before making changes: PASS
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- Updated public About page copy only: PASS
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- Replaced no-code/no custom user code wording with no coding required wording: PASS
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- Used the requested Game Foundry Studio paragraph: PASS
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- Kept scope limited to About page content and required PR reports: PASS
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- No Playwright impact: PASS
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- Required repo-structured ZIP produced: PASS
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## Manual Validation Notes
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- Reviewed `company/about.html` before editing.
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- Confirmed old public copy contained `no-code`, `GDD -> Manifest -> Engine`, `manifest`, and `custom user code` language.
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- Updated the hero description to the requested wording:
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- Game ideas move from a Game Design Document (GDD) to structured game data and playable experiences.
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- Creators use visual tools and configuration, with no coding required.
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- Advanced creators can use custom enhancements and scripting when needed.
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- Updated related About page supporting copy to remove the old manifest/no-code/custom-user-code framing.
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- Confirmed no HTML structure, CSS link, or external JavaScript wiring was changed beyond copy content.
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## Validation
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- `git diff --check`: PASS
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- Note: Git reported the existing LF-to-CRLF working-copy warning for `company/about.html`; the command exited successfully.
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- Inline HTML restriction check: PASS
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- No `<style>` blocks.
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- No inline `<script>` blocks.
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- No inline event handlers.
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- Retired wording search: PASS
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- No `no-code`.
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- No `no custom user code`.
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- No `custom user code`.
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- No `zero user code`.
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- No `without writing code`.
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- No `manifest`.
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- No `config-driven`.
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- Requested copy evidence: PASS
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- `Game Foundry Studio is a configuration-driven creator destination`
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- `Game Design Document (GDD)`
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- `structured game data`
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- `playable experiences`
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- `no coding required`
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- `custom enhancements and scripting`
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## Review Artifacts
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- `docs_build/dev/reports/codex_review.diff`: PASS
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- `docs_build/dev/reports/codex_changed_files.txt`: PASS
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## ZIP
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- `tmp/PR_26164_085-about-page-refresh_delta.zip`: PASS
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# git status --short
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M docs_build/dev/reports/coverage_changed_js_guardrail.txt
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M docs_build/dev/reports/playwright_v8_coverage_report.txt
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M tests/playwright/tools/AssetToolMockRepository.spec.mjs
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M toolbox/assets/assets.js
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M toolbox/assets/index.html
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?? docs_build/dev/reports/PR_26163_084-assets-fun-factor-and-foundry-bot.md
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M company/about.html
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?? docs_build/dev/reports/PR_26164_085-about-page-refresh.md
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# git ls-files --others --exclude-standard
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docs_build/dev/reports/PR_26163_084-assets-fun-factor-and-foundry-bot.md
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docs_build/dev/reports/PR_26164_085-about-page-refresh.md
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# git diff --stat
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.../dev/reports/coverage_changed_js_guardrail.txt | 5 +--
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.../dev/reports/playwright_v8_coverage_report.txt | 8 ++--
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.../tools/AssetToolMockRepository.spec.mjs | 15 +++++++-
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toolbox/assets/assets.js | 33 +++++++++--------
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toolbox/assets/index.html | 43 +++++++++++++---------
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5 files changed, 61 insertions(+), 43 deletions(-)
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company/about.html | 27 ++++++++++++++-------------
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1 file changed, 14 insertions(+), 13 deletions(-)

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