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- Branch check: PASS - current branch is `PR_26177_ALFA_061-game-configuration-foundation`.
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- Scope check: PASS - runtime changes are limited to the stacked Alfa API service/tool pages/tests needed for Tags, Game Design, and Game Configuration DB-backed behavior.
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- No-mock check: PASS - `tags-mock-repository.js`, `game-design-mock-repository.js`, and `game-configuration-mock-repository.js` are absent, and the guardrail test fails if they return or are imported.
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- Router check: PASS - `local-api-router.mjs` routes Tags, Game Design, and Game Configuration through database-backed API services, not retired mock repositories.
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- Architecture check: PASS - targeted tests exercise Browser -> API -> Database persistence and guest write rejection/redirect behavior.
Base: stacked on `PR_26177_ALFA_060-game-design-foundation`
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Current HEAD before packaging: `d0ce8ebda`
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## Summary
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PR061 completes the Game Configuration foundation as a human-testable Browser -> API -> Database tool. Game Name and Game Type are inherited from the current Game Hub/Game Design context and remain read-only, while configuration-owned fields save through the API, reload from database persistence, and surface Creator-safe readiness guidance.
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## Implementation Notes
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- Game Configuration uses the shared Alfa API service in `src/dev-runtime/toolbox-api/alfa-tool-services.mjs`; the deleted Game Configuration mock repository is not routed or imported.
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- The normal valid-handoff bootstrap prepares a ready starter configuration only when the current game has no complete usable configuration. Explicit invalid saves remain visible and are not silently repaired by later snapshots.
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-`local-api-router.mjs` routes Tags, Game Design, and Game Configuration to the shared database-backed service instead of retired mock repositories.
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- Provider contract stubs include the Game Design section/demo tables required by the shared service contract.
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- No scoped Tags, Game Crew, Game Design, or Game Configuration mock repository source of truth is present in this branch.
- PASS - Center title is Configuration; Configuration Workspace wording is absent.
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- PASS - Game Name comes from Game Hub and renders read-only.
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- PASS - Game Type comes from the Game Hub/Game Design handoff and renders read-only.
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- PASS - Configuration owns editable settings only after project creation.
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- PASS - Tool loads seeded current-game configuration data through the API/database path.
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- PASS - Signed-in Creator can edit settings, save, refresh, and see persisted values.
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- PASS - Invalid saves remain visible as missing-section validation and are not silently repaired by generic snapshots.
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- PASS - Guest browser save redirects to `account/sign-in.html`; direct guest API save returns 401.
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- PASS - Tags, Game Design, and Game Configuration do not route through retired mock repositories.
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- PASS - Guardrail test fails if `tags-mock-repository.js`, `game-design-mock-repository.js`, or `game-configuration-mock-repository.js` exists or is imported.
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- PASS - No scoped mock-db-store expansion, page-local arrays, JSON source of truth, SQLite, or tmp runtime dependency was introduced.
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- PASS - DDL, DML, and seed artifacts remain under `docs_build/database/ddl/`, `docs_build/database/dml/`, and `docs_build/database/seed/`.
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