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- PASS: Create Project appears only for Ready ideas. Evidence: Idea Board actions remain Edit/Create Project/Delete for Ready rows and switch to Open in Game Hub/Archive after creation in targeted Playwright.
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- PASS: Create Project uses the shared Game Hub project contract. Evidence: Idea Board calls the existing game-workspace server repository client createGame method; Playwright asserts the createGame repository request occurs.
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- PASS: Create Project sets Idea status to Project. Evidence: targeted Playwright asserts the row status becomes Project.
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- PASS: Project ideas and notes are read-only. Evidence: targeted Playwright asserts no Edit/Delete/Add Note/note actions remain for the Project row.
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- PASS: Project row actions are Open in Game Hub and Archive. Evidence: targeted Playwright asserts exact action labels.
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- PASS: Project ideas cannot be edited or deleted while Project. Evidence: Project rows do not render Edit/Delete actions and deletion guard remains active.
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- PASS: Project ideas cannot add/edit/delete notes. Evidence: expanded Project notes render without Add Note or note actions.
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- PASS: Archived ideas remain hidden by default and show Restore/Delete when visible. Evidence: targeted Playwright archives, shows Archived through the filter, and asserts Restore/Delete.
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- PASS: Game Hub shows creator-facing Project Information. Evidence: Game Hub HTML/JS replaces internal record display with Project Information and targeted Game Hub Playwright passes.
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- PASS: Game Hub shows read-only Source Idea fields. Evidence: Idea Board-to-Game Hub Playwright asserts Idea, Pitch, and Notes from the source idea render in Game Hub.
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- PASS: Game Hub avoids internal IDs, DB/API/mock/debug/seed wording in creator-facing display. Evidence: touched runtime files pass creator-visible text scan and targeted Playwright checks the navigated Game Hub main content.
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- PASS: Open in Game Hub navigates to the related project. Evidence: targeted Playwright waits for /toolbox/game-workspace/index.html?game=lantern-reef-* and asserts the linked project renders.
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- PASS: No Game Journey expansion beyond existing link/reference. Evidence: implementation does not add Game Journey creation or new journey wiring.
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