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EntityEffect:Get/SetVarData #842

@TaigaTreant

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@TaigaTreant

EntityEffects seem to have a vardata array of 4 values, similar to a lot of other classes. While this is utilized for a number of things for a number of different effects, this is most notable for seemingly being where tearflags are kept for effects that store and use them (there even seems to be a dedicated function for setting tearflags on effects that uses this exact array). As tearflags are a pretty important thing and generally pretty hard to work with as is for effect entities, it would be very worthwhile to expose this vardata.

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