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This repository ships **12 skills, 6 rules, 2 templates, 17 snippets, and 13 runnable examples** for Blender Python development targeting Blender 5.1 (current stable) with Blender 4.5 LTS fallback support.
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This repository ships **12 skills, 6 rules, 2 templates, 17 snippets, and 14 runnable examples** for Blender Python development targeting Blender 5.1 (current stable) with Blender 4.5 LTS fallback support.
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The content is consumed by AI coding agents (Cursor, Claude Code, any MCP-capable client) when working on Blender add-ons, geometry nodes scripts, batch pipelines, or animation tooling. There is no build step. Edit the markdown and Python files directly.
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@@ -233,6 +233,21 @@ node fed by `Render Layers`, wired via `scene.compositing_node_group` on 5.x and
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`scene.node_tree` on 4.x. Witnesses with pixels that the halo falls off strictly with
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the compositor on and is exactly zero with it off — and that EEVEE has no `use_bloom`.
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</td>
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<tdwidth="46%"valign="middle">
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<ahref="examples/damped-track-aim/"><imgsrc="examples/damped-track-aim/preview.webp"alt="Damped Track aim: twelve metallic needles in a ring around a cyan emissive core, each tip constrained to point at the core on a dark studio floor" /></a>
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