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OBSController.py
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458 lines (389 loc) · 19.4 KB
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from obswebsocket import obsws, requests
import obswebsocket
from loguru import logger as log
import websocket
import socket
import ipaddress
class OBSController(obsws):
def __init__(self):
self.connected = False
self.event_obs: obsws = None # All events are connected to this to avoid crash if a request is made in an event
pass
def validate_dns(self, host: str) -> bool:
"""
Validate hostname/DNS entry.
Valid hostname: alphanumeric, hyphens, dots, max 253 chars.
Each label (between dots) max 63 chars, can't start/end with hyphen.
Returns True if the hostname is valid, False otherwise.
"""
# Valid hostname: alphanumeric, hyphens, dots, max 253 chars
# Each label (between dots) max 63 chars, can't start/end with hyphen
if len(host) > 253:
return False
# Allow localhost explicitly
if host.lower() == "localhost":
return True
# Split into labels and validate each
labels = host.split('.')
if not labels:
return False
# Pattern for valid hostname labels
for label in labels:
if not label or len(label) > 63:
return False
# Must start and end with alphanumeric
if not (label[0].isalnum() and label[-1].isalnum()):
return False
# Labels can't be all numeric (would be confused with IP)
if label.isdigit():
# If all labels are numeric, it looks like an IP address
# and should have been caught by ipaddress.ip_address()
if all(l.isdigit() for l in labels):
return False
# Middle characters can be alphanumeric or hyphen
for char in label:
if not (char.isalnum() or char == '-'):
return False
return True
def validate_ip(self, host: str):
"""
Validate host address (IPv4, IPv6, or hostname).
Returns True if the host is valid, False otherwise.
"""
if not host or not host.strip():
return False
host = host.strip()
# Handle bracket-wrapped IPv6 addresses [::1]
if host.startswith('[') and host.endswith(']'):
host = host[1:-1]
# Try to parse as IP address (IPv4 or IPv6)
try:
ipaddress.ip_address(host)
return True
except ValueError:
pass
# Try to validate as hostname/DNS entry
return self.validate_dns(host)
def on_connect(self, obs):
self.connected = True
def on_disconnect(self, obs):
self.connected = False
def register(self, *args, **kwargs):
"""
Pass all event register calls to the event_obs.
This avoids crashes if a request is made in an event
"""
try:
self.event_obs.register(*args, **kwargs)
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def connect_to(self, host=None, port=None, timeout=1, legacy=False, **kwargs):
if not self.validate_ip(host):
log.error("Invalid IP address for OBS connection")
if self.connected:
self.disconnect()
if self.event_obs is not None:
if self.event_obs.ws is not None:
self.event_obs.disconnect()
return False
# For IPv6 addresses, wrap in brackets if not already wrapped
# This is required for WebSocket URL construction (ws://[::1]:port)
connection_host = host
try:
addr = ipaddress.ip_address(host)
if isinstance(addr, ipaddress.IPv6Address):
# Only wrap if not already wrapped
if not (host.startswith('[') and host.endswith(']')):
connection_host = f"[{host}]"
log.debug(f"Wrapped IPv6 address: {host} -> {connection_host}")
except ValueError:
# Not an IP address, use as-is (hostname)
pass
try:
log.debug(f"Trying to connect to obs with legacy: {legacy}")
super().__init__(host=connection_host, port=port, timeout=timeout, legacy=legacy, on_connect=self.on_connect, on_disconnect=self.on_disconnect, authreconnect=5, **kwargs)
self.event_obs = obsws(host=connection_host, port=port, timeout=timeout, legacy=legacy, on_connect=self.on_connect, on_disconnect=self.on_disconnect, authreconnect=5, **kwargs)
self.connect()
log.info("Successfully connected to OBS")
return True
except (obswebsocket.exceptions.ConnectionFailure, ValueError) as e:
try:
log.error(f"Failed to connect to OBS with legacy: {legacy}, trying with legacy: {not legacy}")
super().__init__(host=connection_host, port=port, timeout=timeout, legacy=not legacy, on_connect=self.on_connect, on_disconnect=self.on_disconnect, authreconnect=5, **kwargs)
self.event_obs = obsws(host=connection_host, port=port, timeout=timeout, legacy=not legacy, on_connect=self.on_connect, on_disconnect=self.on_disconnect, authreconnect=5, **kwargs)
self.connect()
log.info("Successfully connected to OBS")
# ValueError: invalid port etc
except (obswebsocket.exceptions.ConnectionFailure, ValueError) as e:
log.error(f"Failed to connect to OBS: {e}")
## Streaming
def start_stream(self) -> None:
try:
self.call(requests.StartStream())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def stop_stream(self) -> None:
try:
self.call(requests.StopStream())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def toggle_stream(self):
"""
outputActive: bool -> The new state of the stream
"""
try:
self.call(requests.ToggleStream())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_stream_status(self) -> bool:
"""
outputActive: bool -> Whether streaming is active
outputReconnecting: bool -> Whether streaming is reconnecting
outputTimecode: str -> The current timecode of the stream
outputDuration: int -> The duration of the stream in milliseconds
outputCongestion: int -> The congestion of the stream
outputBytes: int -> The number of bytes written to the stream
outputSkippedFrames: int -> The number of skipped frames
outputTotalFrames: int -> The total number of delivered frames
"""
try:
return self.call(requests.GetStreamStatus())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def send_stream_caption(self, caption:str):
try:
self.call(requests.SendStreamCaption(caption=caption))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Recording
def start_record(self) -> None:
try:
return self.call(requests.StartRecord())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def pause_record(self):
try:
return self.call(requests.PauseRecord())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def resume_record(self):
try:
return self.call(requests.ResumeRecord())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def stop_recording(self) -> None:
"""
outputPath: str -> The path to the saved recording
"""
try:
return self.call(requests.StopRecord())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_record_status(self):
"""
outputActive: bool -> Whether recording is active
outputPaused: bool -> Whether recording is paused
outputTimecode: str -> The current timecode of the recording
outputDuration: int -> The duration of the recording in milliseconds
outputBytes: int -> The number of bytes written to the recording
"""
try:
return self.call(requests.GetRecordStatus())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def toggle_record(self):
try:
return self.call(requests.ToggleRecord())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def toggle_record_pause(self):
try:
return self.call(requests.ToggleRecordPause())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Replay Buffer
def get_replay_buffer_status(self):
"""
outputActive: bool -> Whether replay buffer is active
"""
try:
request = self.call(requests.GetReplayBufferStatus())
if not request.datain:
log.warning("Replay buffer is not enabled in OBS!")
return
else:
return request
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def start_replay_buffer(self):
try:
return self.call(requests.StartReplayBuffer())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def stop_replay_buffer(self):
try:
return self.call(requests.StopReplayBuffer())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def save_replay_buffer(self):
try:
return self.call(requests.SaveReplayBuffer())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Virtual Camera
def get_virtual_camera_status(self):
"""
outputActive: bool -> Whether replay buffer is active
"""
try:
request = self.call(requests.GetVirtualCamStatus())
if not request.datain:
log.warning("Virtual camera is not enabled in OBS!")
return
else:
return request
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def start_virtual_camera(self):
try:
return self.call(requests.StartVirtualCam())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def stop_virtual_camera(self):
try:
return self.call(requests.StopVirtualCam())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Studio Mode
def get_studio_mode_enabled(self):
"""
studioModeEnabled: bool -> Whether studio mode is enabled
"""
try:
return self.call(requests.GetStudioModeEnabled())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def set_studio_mode_enabled(self, enabled:bool):
try:
return self.call(requests.SetStudioModeEnabled(studioModeEnabled=enabled))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def trigger_transition(self):
try:
return self.call(requests.TriggerStudioModeTransition())
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Input mixer
def get_inputs(self) -> list:
try:
inputs = self.call(requests.GetInputList()).getInputs()
return [input["inputName"] for input in inputs]
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_input_muted(self, input: str) -> None:
"""
inputMuted: bool -> Whether the input is muted
"""
try:
request = self.call(requests.GetInputMute(inputName=input))
if not request.datain:
log.warning("Cannot find the input!")
return
else:
return request
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def set_input_muted(self, input: str, muted: bool) -> None:
try:
self.call(requests.SetInputMute(inputName=input, inputMuted=muted))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_input_volume(self, input: str):
try:
request = self.call(requests.GetInputVolume(inputName=input))
if not request.datain:
log.warning("Cannot find the input!")
return
else:
return request
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def set_input_volume(self, input: str, volume: int) -> None:
try:
self.call(requests.SetInputVolume(inputName=input, inputVolumeDb=volume))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Scene Items
def get_scene_items(self, sceneName: str) -> list:
try:
sceneItems = self.call(requests.GetSceneItemList(sceneName=sceneName)).getSceneItems()
return [sceneItem["sourceName"] for sceneItem in sceneItems]
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_scene_item_enabled(self, sceneName: str, sourceName: str) -> None:
"""
sceneItemEnabled: bool -> Whether the scene item is enabled. true for enabled, false for disabled
"""
try:
sceneItemId = self.call(requests.GetSceneItemId(sceneName=sceneName, sourceName=sourceName)).getSceneItemId()
return self.call(requests.GetSceneItemEnabled(sceneName=sceneName, sceneItemId=sceneItemId))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
if str(e) == "'sceneItemId'":
log.warning("Cannot find the scene item!")
else:
log.error(e)
def set_scene_item_enabled(self, sceneName: str, sourceName: str, enabled: bool) -> None:
try:
sceneItemId = self.call(requests.GetSceneItemId(sceneName=sceneName, sourceName=sourceName)).getSceneItemId()
self.call(requests.SetSceneItemEnabled(sceneName=sceneName, sceneItemId=sceneItemId, sceneItemEnabled=enabled))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Scenes
def get_scenes(self) -> list:
try:
scenes = self.call(requests.GetSceneList()).getScenes()
return [scene["sceneName"] for scene in scenes]
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Credit for Studio Mode Preview fix: Rinma (https://github.com/Rinma)
def switch_to_scene(self, scene:str) -> None:
studioModeStatus = self.get_studio_mode_enabled()
if studioModeStatus.datain["studioModeEnabled"]:
try:
self.call(requests.SetCurrentPreviewScene(sceneName=scene))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
else:
try:
self.call(requests.SetCurrentProgramScene(sceneName=scene))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
## Scene Collections
def get_scene_collections(self) -> list:
try:
sceneCollections = self.call(requests.GetSceneCollectionList()).getSceneCollections()
return sceneCollections
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def set_current_scene_collection(self, sceneCollectionName: str) -> None:
try:
self.call(requests.SetCurrentSceneCollection(sceneCollectionName=sceneCollectionName))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_source_filters(self, sourceName: str) -> list:
try:
source_filters = self.call(requests.GetSourceFilterList(sourceName=sourceName)).getfilters()
return source_filters
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def set_source_filter_enabled(self, sourceName: str, filterName: str, enabled: bool) -> None:
try:
self.call(requests.SetSourceFilterEnabled(sourceName=sourceName, filterName=filterName, filterEnabled=enabled))
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)
def get_source_filter(self, sourceName: str, filterName: str) -> None:
try:
source_filter = self.call(requests.GetSourceFilter(sourceName=sourceName, filterName=filterName)).datain
return source_filter
except (obswebsocket.exceptions.MessageTimeout, websocket._exceptions.WebSocketConnectionClosedException, KeyError) as e:
log.error(e)