Commit c767f06
Fixed the issue where non-repairer units needed sensors to attack cloaked friendly units (Phobos-developers#2010)
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# Conflicts:
# docs/Fixed-or-Improved-Logics.md
# docs/Whats-New.md
# src/Misc/Hooks.BugFixes.cpp1 parent ec49fc2 commit c767f06
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