-
-
Notifications
You must be signed in to change notification settings - Fork 216
Spongeneo increasing critical hit muliplier #4296
Copy link
Copy link
Open
Labels
status: needs triageThis label is automatically applied to new issues and pull requests to indicate they require triageThis label is automatically applied to new issues and pull requests to indicate they require triagetype: bugSomething isn't workingSomething isn't working
Metadata
Metadata
Assignees
Labels
status: needs triageThis label is automatically applied to new issues and pull requests to indicate they require triageThis label is automatically applied to new issues and pull requests to indicate they require triagetype: bugSomething isn't workingSomething isn't working
Type
Fields
Give feedbackNo fields configured for issues without a type.
Affected Product(s)
SpongeNeo
Version
spongeneo-1.21.1-21.1.211-12.0.4-RC2625-universal
Operating System
Linux (Mint)
Java Version
26.0.1
Plugins/Mods
-spongeneo-1.21.1-21.1.211-12.0.4-RC2625-universal.jar -highly_customizable_damage_numbers-neoforge-1.21-1.1.31.jar Also in the mods list from the in-game menu: -Minecraft 1.21.1 -SpongeAPI 12.0.0 -Sponge 1.21.1-21.1.211-12.0.4-RC2625 -NeoForge 21.1.230Describe the bug
Critical hit multiplier is changed from 1.5x to between 2.0x and 2.5x, from my experience so far. Discovered the bug in a modpack. Created a new instance of neoforge to test sponge on its own, found the critical hits to kill to be consistent (3, instead of the usual 5). Added damage numbers to get more specific values.
The described setup has a sharpness 2 netherite sword (10 standard damage per hit) doing 20 per crit.
Link to logs
No response