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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

[2.0.0-alpha.1] - 2025-06-11

Added

  • Lost Coast
    • Project files
    • Sample mod files

Fixed

  • Lost Coast
    • Map d2_lostcoast
      • Bogus constraints on various lamps and chandelier
      • move_rope not parented to chandelier

Removed

  • All
    • SourceModPatcher tokens in gameinfo.txt
    • SourceModPatcher references in README.txt

[1.0.0] - 2024-07-21

Added

  • Initial release
  • All
    • Separate HL2 projects
    • Separate projects for EP2
    • Video playback commands
    • Sample mod files

Changed

  • All
    • Convert VC projects to vs2008
    • Add captioncompiler to everything_sdk.sln
    • Add HL2 legacy flashlight preprocessor directive
    • Remove npc_fisherman from HL2 projects
    • Removed HL2 EP2 specific files in EP1 projects

Fixed

  • All

    • Missing IsBIK()
    • Already defined function in memoverride.cpp
    • memoverride.cpp linker errors
    • Missing mathlib.lib in various projects
    • Output directory in various projects
    • Add missing HL2_EPISODIC ifdefs in ai_behavior_passenger.cpp
    • Crane not playing exit animation
    • Crash when g_pVGuiLocalize->Find() returns null
  • HL2MP

    • Fix grenade_tripmine.cpp in basegrenade_shared.h
  • SDK Template

    • Add missing weapon_sdkbase files