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ChatManager.cs
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1530 lines (1292 loc) · 43.7 KB
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using SteamSDK;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.ServiceModel;
using System.Text.RegularExpressions;
using System.Threading;
using System.Xml;
using Sandbox.Common.ObjectBuilders;
using SEModAPIInternal.API.Server;
using SEModAPIInternal.API.Common;
using SEModAPIInternal.API.Entity;
using SEModAPIInternal.API.Entity.Sector.SectorObject;
using SEModAPIInternal.API.Entity.Sector.SectorObject.CubeGrid;
using SEModAPIInternal.API.Entity.Sector.SectorObject.CubeGrid.CubeBlock;
using SEModAPIInternal.Support;
using VRage;
using VRage.Common.Utils;
using VRageMath;
namespace SEModAPIExtensions.API
{
/// <summary>
/// Interface to work with Chat
/// </summary>
[ServiceContract]
public interface IChatServiceContract
{
#region "Methods"
[OperationContract]
List<string> GetChatMessages();
[OperationContract]
void SendPrivateChatMessage(ulong remoteUserId, string message);
[OperationContract]
void SendPublicChatMessage(string message);
#endregion
}
/// <summary>
/// Abstract class to work with chat
/// </summary>
[ServiceBehavior(
ConcurrencyMode = ConcurrencyMode.Single,
IncludeExceptionDetailInFaults = true,
IgnoreExtensionDataObject = true
)]
public class ChatService : IChatServiceContract
{
#region "Methods"
public List<string> GetChatMessages()
{
return ChatManager.Instance.ChatMessages;
}
public void SendPrivateChatMessage(ulong remoteUserId, string message)
{
ChatManager.Instance.SendPrivateChatMessage(remoteUserId, message);
}
public void SendPublicChatMessage(string message)
{
ChatManager.Instance.SendPublicChatMessage(message);
}
#endregion
}
/// <summary>
/// Manager for chat and chat commands
/// </summary>
public class ChatManager
{
#region "Sub Structs and Enums"
public struct ChatCommand
{
public string command;
public Action<ChatEvent> callback;
public bool requiresAdmin;
}
public enum ChatEventType
{
OnChatReceived,
OnChatSent,
}
public struct ChatEvent
{
public ChatEventType type;
public DateTime timestamp;
public ulong sourceUserId;
public ulong remoteUserId;
public string message;
public ushort priority;
public bool commandParsed;
public ChatCommand command;
}
#endregion
#region "Attributes"
private static ChatManager m_instance;
private static List<string> m_chatMessages;
private static List<ChatEvent> m_chatHistory;
private static bool m_chatHandlerSetup;
private static FastResourceLock m_resourceLock;
private List<ChatEvent> m_chatEvents;
private Dictionary<ChatCommand, Guid> m_chatCommands;
/////////////////////////////////////////////////////////////////////////////
public static string ChatMessageStructNamespace = "C42525D7DE28CE4CFB44651F3D03A50D";
public static string ChatMessageStructClass = "12AEE9CB08C9FC64151B8A094D6BB668";
public static string ChatMessageMessageField = "EDCBEBB604B287DFA90A5A46DC7AD28D";
#endregion
#region "Constructors and Initializers"
protected ChatManager()
{
m_instance = this;
m_chatMessages = new List<string>();
m_chatHistory = new List<ChatEvent>();
m_chatHandlerSetup = false;
m_resourceLock = new FastResourceLock();
m_chatEvents = new List<ChatEvent>();
m_chatCommands = new Dictionary<ChatCommand, Guid>();
ChatCommand deleteCommand = new ChatCommand();
deleteCommand.command = "delete";
deleteCommand.callback = Command_Delete;
deleteCommand.requiresAdmin = true;
ChatCommand tpCommand = new ChatCommand();
tpCommand.command = "tp";
tpCommand.callback = Command_Teleport;
tpCommand.requiresAdmin = true;
ChatCommand stopCommand = new ChatCommand();
stopCommand.command = "stop";
stopCommand.callback = Command_Stop;
stopCommand.requiresAdmin = true;
ChatCommand getIdCommand = new ChatCommand();
getIdCommand.command = "getid";
getIdCommand.callback = Command_GetId;
getIdCommand.requiresAdmin = true;
ChatCommand saveCommand = new ChatCommand();
saveCommand.command = "save";
saveCommand.callback = Command_Save;
saveCommand.requiresAdmin = true;
ChatCommand ownerCommand = new ChatCommand();
ownerCommand.command = "owner";
ownerCommand.callback = Command_Owner;
ownerCommand.requiresAdmin = true;
ChatCommand exportCommand = new ChatCommand();
exportCommand.command = "export";
exportCommand.callback = Command_Export;
exportCommand.requiresAdmin = true;
ChatCommand importCommand = new ChatCommand();
importCommand.command = "import";
importCommand.callback = Command_Import;
importCommand.requiresAdmin = true;
ChatCommand spawnCommand = new ChatCommand();
spawnCommand.command = "spawn";
spawnCommand.callback = Command_Spawn;
spawnCommand.requiresAdmin = true;
ChatCommand clearCommand = new ChatCommand();
clearCommand.command = "clear";
clearCommand.callback = Command_Clear;
clearCommand.requiresAdmin = true;
ChatCommand listCommand = new ChatCommand();
listCommand.command = "list";
listCommand.callback = Command_List;
listCommand.requiresAdmin = true;
ChatCommand offCommand = new ChatCommand();
offCommand.command = "off";
offCommand.callback = Command_Off;
offCommand.requiresAdmin = true;
ChatCommand kickCommand = new ChatCommand();
kickCommand.command = "kick";
kickCommand.callback = Command_Kick;
kickCommand.requiresAdmin = true;
ChatCommand banCommand = new ChatCommand();
banCommand.command = "ban";
banCommand.callback = Command_Ban;
banCommand.requiresAdmin = true;
ChatCommand unbanCommand = new ChatCommand();
unbanCommand.command = "unban";
unbanCommand.callback = Command_Unban;
unbanCommand.requiresAdmin = true;
RegisterChatCommand(deleteCommand);
RegisterChatCommand(tpCommand);
RegisterChatCommand(stopCommand);
RegisterChatCommand(getIdCommand);
RegisterChatCommand(saveCommand);
RegisterChatCommand(ownerCommand);
RegisterChatCommand(exportCommand);
RegisterChatCommand(importCommand);
RegisterChatCommand(spawnCommand);
RegisterChatCommand(clearCommand);
RegisterChatCommand(listCommand);
RegisterChatCommand(offCommand);
RegisterChatCommand(kickCommand);
SetupWCFService();
SetupSLWCFService();
Console.WriteLine("Finished loading ChatManager");
}
private bool SetupWCFService()
{
if (!Server.Instance.IsWCFEnabled)
return true;
ServiceHost selfHost = null;
try
{
selfHost = Server.CreateServiceHost(typeof(ChatService), typeof(IChatServiceContract), "Chat/", "ChatService");
selfHost.Open();
}
catch (CommunicationException ex)
{
LogManager.ErrorLog.WriteLineAndConsole("An exception occurred: " + ex.Message);
if(selfHost != null)
selfHost.Abort();
return false;
}
return true;
}
private bool SetupSLWCFService()
{
if (!Server.Instance.IsSLWCFEnabled)
return true;
ServiceHost selfHost = null;
try
{
selfHost = Server.CreateSLServiceHost(typeof(ChatService), typeof(IChatServiceContract), "Chat/", "ChatService");
selfHost.Open();
}
catch (CommunicationException ex)
{
LogManager.ErrorLog.WriteLineAndConsole("An exception occurred: " + ex.Message);
if (selfHost != null)
selfHost.Abort();
return false;
}
return true;
}
#endregion
#region "Properties"
public static ChatManager Instance
{
get
{
if (m_instance == null)
{
m_instance = new ChatManager();
}
return m_instance;
}
}
public List<string> ChatMessages
{
get
{
SetupChatHandlers();
return m_chatMessages;
}
}
public List<ChatEvent> ChatHistory
{
get
{
SetupChatHandlers();
m_resourceLock.AcquireShared();
List<ChatEvent> history = new List<ChatEvent>(m_chatHistory);
m_resourceLock.ReleaseShared();
return history;
}
}
public List<ChatEvent> ChatEvents
{
get
{
SetupChatHandlers();
List<ChatEvent> copy = new List<ChatEvent>(m_chatEvents.ToArray());
return copy;
}
}
#endregion
#region "Methods"
#region "General"
/// <summary>
/// Method used for general unit tests
/// </summary>
/// <returns>True if everything went fine, else false</returns>
public static bool ReflectionUnitTest()
{
try
{
Type type = SandboxGameAssemblyWrapper.Instance.GetAssemblyType(ChatMessageStructNamespace, ChatMessageStructClass);
if (type == null)
throw new Exception("Could not find internal type for ChatMessageStruct");
bool result = true;
result &= BaseObject.HasField(type, ChatMessageMessageField);
return result;
}
catch (Exception ex)
{
Console.WriteLine(ex);
return false;
}
}
private void SetupChatHandlers()
{
if (m_chatHandlerSetup)
return;
if (!SandboxGameAssemblyWrapper.Instance.IsGameStarted)
return;
try
{
var netManager = ServerNetworkManager.GetNetworkManager();
if (netManager == null)
return;
Action<ulong, string, ChatEntryTypeEnum> chatHook = ReceiveChatMessage;
ServerNetworkManager.Instance.RegisterChatReceiver(chatHook);
m_chatHandlerSetup = true;
}
catch (Exception ex)
{
LogManager.ErrorLog.WriteLine(ex);
}
}
protected Object CreateChatMessageStruct(string message)
{
Type chatMessageStructType = SandboxGameAssemblyWrapper.Instance.GetAssemblyType(ChatMessageStructNamespace, ChatMessageStructClass);
FieldInfo messageField = chatMessageStructType.GetField(ChatMessageMessageField);
Object chatMessageStruct = Activator.CreateInstance(chatMessageStructType);
messageField.SetValue(chatMessageStruct, message);
return chatMessageStruct;
}
protected void ReceiveChatMessage(ulong remoteUserId, string message, ChatEntryTypeEnum entryType)
{
string playerName = PlayerMap.Instance.GetPlayerNameFromSteamId(remoteUserId);
ChatCommand command;
bool commandParsed = ParseChatCommands(message, out command, remoteUserId);
if (!commandParsed && entryType == ChatEntryTypeEnum.ChatMsg)
{
m_chatMessages.Add(playerName + ": " + message);
LogManager.ChatLog.WriteLineAndConsole("Chat - Client '" + playerName + "': " + message);
}
ChatEvent chatEvent = new ChatEvent();
chatEvent.type = ChatEventType.OnChatReceived;
chatEvent.timestamp = DateTime.Now;
chatEvent.sourceUserId = remoteUserId;
chatEvent.remoteUserId = 0;
chatEvent.message = message;
chatEvent.priority = 0;
chatEvent.commandParsed = commandParsed;
chatEvent.command = command;
ChatManager.Instance.AddEvent(chatEvent);
m_resourceLock.AcquireExclusive();
m_chatHistory.Add(chatEvent);
m_resourceLock.ReleaseExclusive();
}
public void SendPrivateChatMessage(ulong remoteUserId, string message)
{
if (!SandboxGameAssemblyWrapper.Instance.IsGameStarted)
return;
if (string.IsNullOrEmpty(message))
return;
try
{
if (remoteUserId != 0)
{
Object chatMessageStruct = CreateChatMessageStruct(message);
ServerNetworkManager.Instance.SendStruct(remoteUserId, chatMessageStruct, chatMessageStruct.GetType());
}
m_chatMessages.Add("Server: " + message);
LogManager.ChatLog.WriteLineAndConsole("Chat - Server: " + message);
ChatEvent chatEvent = new ChatEvent();
chatEvent.type = ChatEventType.OnChatSent;
chatEvent.timestamp = DateTime.Now;
chatEvent.sourceUserId = 0;
chatEvent.remoteUserId = remoteUserId;
chatEvent.message = message;
chatEvent.priority = 0;
ChatManager.Instance.AddEvent(chatEvent);
m_resourceLock.AcquireExclusive();
m_chatHistory.Add(chatEvent);
m_resourceLock.ReleaseExclusive();
}
catch (Exception ex)
{
LogManager.ErrorLog.WriteLine(ex);
}
}
public void SendPublicChatMessage(string message)
{
if (!SandboxGameAssemblyWrapper.Instance.IsGameStarted)
return;
if (string.IsNullOrEmpty(message))
return;
ChatCommand command;
bool commandParsed = ParseChatCommands(message, out command);
try
{
if (!commandParsed)
{
Object chatMessageStruct = CreateChatMessageStruct(message);
List<ulong> connectedPlayers = PlayerManager.Instance.ConnectedPlayers;
foreach (ulong remoteUserId in connectedPlayers)
{
ServerNetworkManager.Instance.SendStruct(remoteUserId, chatMessageStruct, chatMessageStruct.GetType());
ChatEvent chatEvent = new ChatEvent();
chatEvent.type = ChatEventType.OnChatSent;
chatEvent.timestamp = DateTime.Now;
chatEvent.sourceUserId = 0;
chatEvent.remoteUserId = remoteUserId;
chatEvent.message = message;
chatEvent.priority = 0;
ChatManager.Instance.AddEvent(chatEvent);
}
m_chatMessages.Add("Server: " + message);
LogManager.ChatLog.WriteLineAndConsole("Chat - Server: " + message);
}
//Send a loopback chat event for server-sent messages
ChatEvent selfChatEvent = new ChatEvent();
selfChatEvent.type = ChatEventType.OnChatSent;
selfChatEvent.timestamp = DateTime.Now;
selfChatEvent.sourceUserId = 0;
selfChatEvent.remoteUserId = 0;
selfChatEvent.message = message;
selfChatEvent.priority = 0;
selfChatEvent.commandParsed = commandParsed;
selfChatEvent.command = command;
ChatManager.Instance.AddEvent(selfChatEvent);
m_resourceLock.AcquireExclusive();
m_chatHistory.Add(selfChatEvent);
m_resourceLock.ReleaseExclusive();
}
catch (Exception ex)
{
LogManager.ErrorLog.WriteLine(ex);
}
}
protected bool ParseChatCommands(string message, out ChatCommand commandStruct, ulong remoteUserId = 0)
{
commandStruct = new ChatCommand();
if (string.IsNullOrEmpty(message))
return false;
string[] commandParts = message.Split(' ');
if (commandParts == null || commandParts.Length == 0)
return false;
//Skip if message doesn't have leading forward slash
if (!message.Substring(0, 1).Equals("/"))
return false;
//Get the base command and strip off the leading slash
string command = commandParts[0].ToLower().Substring(1);
if (string.IsNullOrEmpty(command))
return false;
//Search for a matching, registered command
foreach (ChatCommand chatCommand in m_chatCommands.Keys)
{
if (chatCommand.requiresAdmin && remoteUserId != 0 && !PlayerManager.Instance.IsUserAdmin(remoteUserId))
continue;
if (command.Equals(chatCommand.command.ToLower()))
{
commandStruct = chatCommand;
return true;
}
}
return false;
}
public void RegisterChatCommand(ChatCommand command)
{
//Check if the given command already is registered
foreach (ChatCommand chatCommand in m_chatCommands.Keys)
{
if (chatCommand.command.ToLower().Equals(command.command.ToLower()))
return;
}
GuidAttribute guid = (GuidAttribute)Assembly.GetCallingAssembly().GetCustomAttributes(typeof(GuidAttribute), true)[0];
Guid guidValue = new Guid(guid.Value);
m_chatCommands.Add(command, guidValue);
}
public void UnregisterChatCommands()
{
GuidAttribute guid = (GuidAttribute)Assembly.GetCallingAssembly().GetCustomAttributes(typeof(GuidAttribute), true)[0];
Guid guidValue = new Guid(guid.Value);
List<ChatCommand> commandsToRemove = new List<ChatCommand>();
foreach (var entry in m_chatCommands)
{
if (entry.Value.Equals(guidValue))
commandsToRemove.Add(entry.Key);
}
foreach (var entry in commandsToRemove)
{
m_chatCommands.Remove(entry);
}
}
public void AddEvent(ChatEvent newEvent)
{
m_chatEvents.Add(newEvent);
}
public void ClearEvents()
{
m_chatEvents.Clear();
}
#endregion
#region "Chat Commands Callbacks"
protected void Command_Delete(ChatEvent chatEvent)
{
ulong remoteUserId = chatEvent.remoteUserId;
string[] commandParts = chatEvent.message.Split(' ');
int paramCount = commandParts.Length - 1;
//All entities
#region "All Entities"
if (paramCount > 1 && commandParts[1].ToLower().Equals("all"))
{
//All cube grids that have no beacon except for those attached to a grid with a beacon
if (commandParts[2].ToLower().Equals("nobeacon"))
{
while (SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>().Count == 0)
{
Thread.Sleep(20);
}
List<CubeGridEntity> entities = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
List<CubeGridEntity> entitiesToDispose = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
if (entities.Count == 0)
{
ChatManager.Instance.SendPrivateChatMessage(remoteUserId, "No grids found. Try again later.");
return;
}
foreach (CubeGridEntity entity in entities)
{
while (entity.CubeBlocks.Count == 0)
{
Thread.Sleep(20);
}
List<CubeBlockEntity> blocks = entity.CubeBlocks;
//scan each grid for beacons
foreach (CubeBlockEntity cubeBlock in blocks)
{
if (cubeBlock is BeaconEntity)
{
entitiesToDispose.Remove(entity);
//if the grid has a beacon remove all grids from entitiesToDispose that are attached to it
foreach (CubeBlockEntity cubeBlock1 in blocks)
{
if (cubeBlock1 is PistonEntity)
{
PistonEntity piston = (PistonEntity)cubeBlock1;
CubeBlockEntity pistonTop = piston.TopBlock;
if (pistonTop != null)
{
entitiesToDispose.Remove(pistonTop.Parent);
}
}
else if (cubeBlock1 is RotorEntity)
{
RotorEntity rotor = (RotorEntity)cubeBlock1;
CubeBlockEntity rotorTop = rotor.TopBlock;
if (rotorTop != null)
{
entitiesToDispose.Remove(rotorTop.Parent);
}
}
}
//we dont need to scan for further beacons
break;
}
}
}
foreach (CubeGridEntity entity in entitiesToDispose)
{
entity.Dispose();
}
SendPrivateChatMessage(remoteUserId, entitiesToDispose.Count.ToString() + " cube grids have been removed.");
}
//All cube grids that have no power
else if (commandParts[2].ToLower().Equals("nopower"))
{
List<CubeGridEntity> entities = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
List<CubeGridEntity> entitiesToDispose = new List<CubeGridEntity>();
foreach (CubeGridEntity entity in entities)
{
if (entity.TotalPower <= 0)
{
entitiesToDispose.Add(entity);
}
}
foreach (CubeGridEntity entity in entitiesToDispose)
{
entity.Dispose();
}
SendPrivateChatMessage(remoteUserId, entitiesToDispose.Count.ToString() + " cube grids have been removed");
}
else if (commandParts[2].ToLower().Equals("floatingobjects")) //All floating objects
{
List<FloatingObject> entities = SectorObjectManager.Instance.GetTypedInternalData<FloatingObject>();
int floatingObjectCount = entities.Count;
foreach (FloatingObject entity in entities)
{
entity.Dispose();
}
SendPrivateChatMessage(remoteUserId, floatingObjectCount.ToString() + " floating objects have been removed");
}
else
{
string entityName = commandParts[2];
if (commandParts.Length > 3)
{
for (int i = 3; i < commandParts.Length; i++)
{
entityName += " " + commandParts[i];
}
}
int matchingEntitiesCount = 0;
List<BaseEntity> entities = SectorObjectManager.Instance.GetTypedInternalData<BaseEntity>();
foreach (BaseEntity entity in entities)
{
bool isMatch = Regex.IsMatch(entity.DisplayName, entityName, RegexOptions.IgnoreCase);
if (!isMatch)
continue;
entity.Dispose();
matchingEntitiesCount++;
}
SendPrivateChatMessage(remoteUserId, matchingEntitiesCount.ToString() + " objects have been removed");
}
}
#endregion
#region "All Ship"
//All non-static cube grids
if (paramCount > 1 && commandParts[1].ToLower().Equals("ship"))
{
//That have no beacon or only a beacon with no name
if (commandParts[2].ToLower().Equals("nobeacon"))
{
List<CubeGridEntity> entities = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
List<CubeGridEntity> entitiesToDispose = new List<CubeGridEntity>();
foreach (CubeGridEntity entity in entities)
{
//Skip static cube grids
if (((CubeGridEntity)entity).IsStatic)
continue;
if (entity.Name.Equals(entity.EntityId.ToString()))
{
entitiesToDispose.Add(entity);
continue;
}
List<CubeBlockEntity> blocks = entity.CubeBlocks;
if (blocks.Count > 0)
{
bool foundBeacon = false;
foreach (CubeBlockEntity cubeBlock in entity.CubeBlocks)
{
if (cubeBlock is BeaconEntity)
{
foundBeacon = true;
break;
}
}
if (!foundBeacon)
{
entitiesToDispose.Add(entity);
}
}
}
foreach (CubeGridEntity entity in entitiesToDispose)
{
entity.Dispose();
}
SendPrivateChatMessage(remoteUserId, entitiesToDispose.Count.ToString() + " ships have been removed");
}
}
#endregion
#region "all station"
//All static cube grids
if (paramCount > 1 && commandParts[1].ToLower().Equals("station"))
{
//That have no beacon or only a beacon with no name
if (commandParts[2].ToLower().Equals("nobeacon"))
{
List<CubeGridEntity> entities = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
List<CubeGridEntity> entitiesToDispose = new List<CubeGridEntity>();
foreach (CubeGridEntity entity in entities)
{
//Skip non-static cube grids
if (!((CubeGridEntity)entity).IsStatic)
continue;
if (entity.Name.Equals(entity.EntityId.ToString()))
{
entitiesToDispose.Add(entity);
continue;
}
List<CubeBlockEntity> blocks = entity.CubeBlocks;
if (blocks.Count > 0)
{
bool foundBeacon = false;
foreach (CubeBlockEntity cubeBlock in entity.CubeBlocks)
{
if (cubeBlock is BeaconEntity)
{
foundBeacon = true;
break;
}
}
if (!foundBeacon)
{
entitiesToDispose.Add(entity);
}
}
}
foreach (CubeGridEntity entity in entitiesToDispose)
{
entity.Dispose();
}
SendPrivateChatMessage(remoteUserId, entitiesToDispose.Count.ToString() + " stations have been removed");
}
}
#endregion
#region "All player"
//Prunes defunct player entries in the faction data
if (paramCount > 1 && commandParts[1].ToLower().Equals("player"))
{
List<MyObjectBuilder_Checkpoint.PlayerItem> playersToRemove = new List<MyObjectBuilder_Checkpoint.PlayerItem>();
int playersRemovedCount = 0;
if (commandParts[2].ToLower().Equals("dead"))
{
List<long> playerIds = PlayerMap.Instance.GetPlayerIds();
foreach (long playerId in playerIds)
{
MyObjectBuilder_Checkpoint.PlayerItem item = PlayerMap.Instance.GetPlayerItemFromPlayerId(playerId);
if (item.IsDead)
playersToRemove.Add(item);
}
//TODO - This is VERY slow. Need to find a much faster way to do this
//TODO - Need to find a way to remove the player entries from the main list, not just from the blocks and factions
foreach (var item in playersToRemove)
{
bool playerRemoved = false;
//Check if any of the players we're about to remove own blocks
//If so, set the owner to 0 and set the share mode to None
foreach (var cubeGrid in SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>())
{
foreach (var cubeBlock in cubeGrid.CubeBlocks)
{
if (cubeBlock.Owner == item.PlayerId)
{
cubeBlock.Owner = 0;
cubeBlock.ShareMode = MyOwnershipShareModeEnum.None;
playerRemoved = true;
}
}
}
foreach (var entry in FactionsManager.Instance.Factions)
{
foreach (var member in entry.Members)
{
if (member.PlayerId == item.PlayerId)
{
entry.RemoveMember(member.PlayerId);
playerRemoved = true;
}
}
}
if (playerRemoved)
playersRemovedCount++;
}
}
SendPrivateChatMessage(remoteUserId, "Deleted " + playersRemovedCount.ToString() + " player entries");
}
#endregion
#region "All faction"
//Prunes defunct faction entries in the faction data
if (paramCount > 1 && commandParts[1].ToLower().Equals("faction"))
{
List<Faction> factionsToRemove = new List<Faction>();
if (commandParts[2].ToLower().Equals("empty"))
{
foreach(var entry in FactionsManager.Instance.Factions)
{
if (entry.Members.Count == 0)
factionsToRemove.Add(entry);
}
}
if (commandParts[2].ToLower().Equals("nofounder"))
{
foreach (var entry in FactionsManager.Instance.Factions)
{
bool founderMatch = false;
foreach (var member in entry.Members)
{
if (member.IsFounder)
{
founderMatch = true;
break;
}
}
if (!founderMatch)
factionsToRemove.Add(entry);
}
}
if (commandParts[2].ToLower().Equals("noleader"))
{
foreach (var entry in FactionsManager.Instance.Factions)
{
bool founderMatch = false;
foreach (var member in entry.Members)
{
if (member.IsFounder || member.IsLeader)
{
founderMatch = true;
break;
}
}
if (!founderMatch)
factionsToRemove.Add(entry);
}
}
foreach (var entry in factionsToRemove)
{
FactionsManager.Instance.RemoveFaction(entry.Id);
}
SendPrivateChatMessage(remoteUserId, "Deleted " + factionsToRemove.Count.ToString() + " factions");
}
#endregion
//Single entity
if (paramCount == 1)
{
string rawEntityId = commandParts[1];
try
{
long entityId = Convert.ToInt64(rawEntityId);
BaseObject entity = GameEntityManager.GetEntity(entityId);
entity.Dispose();
}
catch (FormatException)
{
string search = String.Join(" ", commandParts, 1, commandParts.Length - 1);
List<CubeGridEntity> grids = SectorObjectManager.Instance.GetTypedInternalData<CubeGridEntity>();
List<CubeGridEntity> entityList = grids.FindAll(x => x.DisplayName == search);
foreach(CubeGridEntity entity in entityList)
{
SendPrivateChatMessage(remoteUserId, "Deleted entity: " + entity.EntityId);
entity.Dispose();
}
}
catch (Exception ex)
{
LogManager.ErrorLog.WriteLine(ex);
}
}
}
protected void Command_Teleport(ChatEvent chatEvent)
{
ulong remoteUserId = chatEvent.remoteUserId;
string[] commandParts = chatEvent.message.Split(' ');
int paramCount = commandParts.Length - 1;