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Spyro Reignited Trilogy - 010077B00E046000 #2

@sh0inx

Description

@sh0inx

Game Name

Spyro Reignited Trilogy

Game Update Version

1.0.1

Emulator Build Version

1.3.256

Graphics Backend

Vulkan

Hardware Specs

  • CPU: AMD Ryzen 7 6800HS
  • GPU: NVIDIA GeForce RTX 3050
  • RAM: 32GB

Software Information

  • OS: Arch Linux 6.18.9-arch1-2
  • GPU Driver version: 590.48.01
  • Hypervisor: No

Game State

This game seems to run pretty well, all things considered. There appears to be some slowdown in heavier levels, and there is sometimes a transparency issue on the "100% Level Complete" text that appears at the bottom of the screen when entering a completed level. Motion blur and color filters apply properly, too.

Screenshots

Title Screen: Save Select
Normally, the game will display the level that Spyro was last in on this screen. However, I imported a save from Steam for this test; Spyro: Year Of The Dragon doesn't seem to like that very much. The actual values still exist, but the level flags are not set correctly, so I can't travel to worlds I've been to already. Unrelated to the compatibility of the game, but worth noting.

Image

Gnasty Gnorc's World
This screenshot is of the level complete text popping in at its correct opacity, then dimming a frame later, which makes it appear as though it is fading.

Image

Cloud Temples
Interacting with NPCs works as expected. Look, he even gave Spyro an orb. How thoughtful!

Image Image

Sunrise Springs
Here, you can see that both the motion blur and the under-water filter apply correctly.

Image

Buzz's Dungeon

Image

Travel/Loading Screen

Image

Mushroom Speedway

Image

Log File

Ryujinx_Canary_1.3.256_2026-02-22_03-40-46.log

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    UE4This game uses the Unreal Engine (v4).nvdecThis game contains pre-rendered video (h264, VP9, etc.).status: playableThis game has no visible bugs, crashes, or deadlocks, and runs fast enough to enjoy casually.

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