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main.cpp
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78 lines (62 loc) · 3.15 KB
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#include "mbed.h"
// pes board pin map
#include "pm2_drivers/PESBoardPinMap.h"
// drivers
#include "pm2_drivers/DebounceIn.h"
bool do_execute_main_task = false; // this variable will be toggled via the user button (blue button) and
// decides whether to execute the main task or not
bool do_reset_all_once = false; // this variable is used to reset certain variables and objects and
// shows how you can run a code segment only once
// objects for user button (blue button) handling on nucleo board
DebounceIn user_button(USER_BUTTON); // create DebounceIn object to evaluate the user button
// falling and rising edge
void toggle_do_execute_main_fcn(); // custom function which is getting executed when user
// button gets pressed, definition below
// main runs as an own thread
int main()
{
// attach button fall function address to user button object, button has a pull-up resistor
user_button.fall(&toggle_do_execute_main_fcn);
// while loop gets executed every main_task_period_ms milliseconds, this is a
// simple approach to repeatedly execute main
const int main_task_period_ms = 20; // define main task period time in ms e.g. 20 ms, there for
// the main task will run 50 times per second
Timer main_task_timer; // create Timer object which we use to run the main task
// every main_task_period_ms
// led on nucleo board
DigitalOut user_led(USER_LED);
// additional led
// create DigitalOut object to command extra led, you need to add an aditional resistor, e.g. 220...500 Ohm
// a led has an anode (+) and a cathode (-), the cathode needs to be connected to ground via a resistor
DigitalOut led1(PB_9);
// start timer
main_task_timer.start();
// this loop will run forever
while (true) {
main_task_timer.reset();
if (do_execute_main_task) {
// visual feedback that the main task is executed, setting this once would actually be enough
led1 = 1;
} else {
// the following code block gets executed only once
if (do_reset_all_once) {
do_reset_all_once = false;
// reset variables and objects
led1 = 0;
}
}
// toggling the user led
user_led = !user_led;
// read timer and make the main thread sleep for the remaining time span (non blocking)
int main_task_elapsed_time_ms = std::chrono::duration_cast<std::chrono::milliseconds>(main_task_timer.elapsed_time()).count();
thread_sleep_for(main_task_period_ms - main_task_elapsed_time_ms);
}
}
void toggle_do_execute_main_fcn()
{
// toggle do_execute_main_task if the button was pressed
do_execute_main_task = !do_execute_main_task;
// set do_reset_all_once to true if do_execute_main_task changed from false to true
if (do_execute_main_task)
do_reset_all_once = true;
}