|
| 1 | +import { |
| 2 | + ComponentFixture, |
| 3 | + TestBed, |
| 4 | + fakeAsync, |
| 5 | + tick |
| 6 | +} from '@angular/core/testing'; |
| 7 | +import { By } from '@angular/platform-browser'; |
| 8 | +import { Component, Type } from '@angular/core'; |
| 9 | +import { FormsModule, ReactiveFormsModule, FormControl } from '@angular/forms'; |
| 10 | + |
| 11 | +import { typeInElement, dispatchFakeEvent } from '../../../testing'; |
| 12 | +import { NumberInputComponent } from './number-input.component'; |
| 13 | + |
| 14 | +@Component({ |
| 15 | + template: `<rp-number-input |
| 16 | + [formControl]="control" |
| 17 | + [placeholder]="'Enter a number'" |
| 18 | + [min]="10" |
| 19 | + [max]="1000"></rp-number-input> |
| 20 | + ` |
| 21 | +}) |
| 22 | +export class SimpleNumberInputComponent { |
| 23 | + control = new FormControl(); |
| 24 | +} |
| 25 | + |
| 26 | +describe('[Component]: NumberInputComponent', () => { |
| 27 | + // Creates a test component fixture. |
| 28 | + function createComponent<T>(component: Type<T>) { |
| 29 | + TestBed.configureTestingModule({ |
| 30 | + imports: [FormsModule, ReactiveFormsModule], |
| 31 | + declarations: [NumberInputComponent, component] |
| 32 | + }); |
| 33 | + TestBed.compileComponents(); |
| 34 | + |
| 35 | + return TestBed.createComponent<T>(component); |
| 36 | + } |
| 37 | + |
| 38 | + describe('forms integration', () => { |
| 39 | + let fixture: ComponentFixture<SimpleNumberInputComponent>; |
| 40 | + let input: HTMLInputElement; |
| 41 | + |
| 42 | + beforeEach(() => { |
| 43 | + fixture = createComponent(SimpleNumberInputComponent); |
| 44 | + fixture.detectChanges(); |
| 45 | + input = fixture.debugElement.query(By.css('input')).nativeElement; |
| 46 | + }); |
| 47 | + |
| 48 | + it('should update control value as user types with input value', () => { |
| 49 | + typeInElement('10', input); |
| 50 | + fixture.detectChanges(); |
| 51 | + |
| 52 | + expect(fixture.componentInstance.control.value).toEqual( |
| 53 | + 10, |
| 54 | + `Expected control value to be updated as user types.` |
| 55 | + ); |
| 56 | + |
| 57 | + typeInElement('100', input); |
| 58 | + fixture.detectChanges(); |
| 59 | + |
| 60 | + expect(fixture.componentInstance.control.value).toEqual( |
| 61 | + 100, |
| 62 | + `Expected control value to be updated as user types.` |
| 63 | + ); |
| 64 | + }); |
| 65 | + |
| 66 | + it('should format input value on blur', fakeAsync(() => { |
| 67 | + typeInElement('300', input); |
| 68 | + dispatchFakeEvent(input, 'blur'); |
| 69 | + fixture.detectChanges(); |
| 70 | + tick(); |
| 71 | + |
| 72 | + expect(input.value).toEqual( |
| 73 | + '300.00', |
| 74 | + `Expected input value to be formatted on blur.` |
| 75 | + ); |
| 76 | + |
| 77 | + typeInElement('3000', input); |
| 78 | + dispatchFakeEvent(input, 'blur'); |
| 79 | + fixture.detectChanges(); |
| 80 | + tick(); |
| 81 | + |
| 82 | + expect(input.value).toEqual( |
| 83 | + '3,000.00', |
| 84 | + `Expected input value to be formatted on blur.` |
| 85 | + ); |
| 86 | + })); |
| 87 | + |
| 88 | + it('should fill input correctly if control value is set programatically', fakeAsync(() => { |
| 89 | + fixture.componentInstance.control.setValue(100); |
| 90 | + fixture.detectChanges(); |
| 91 | + tick(); |
| 92 | + |
| 93 | + expect(input.value).toEqual( |
| 94 | + '100.00', |
| 95 | + `Expected input to fill with control current formatted value.` |
| 96 | + ); |
| 97 | + |
| 98 | + fixture.componentInstance.control.setValue(1000); |
| 99 | + fixture.detectChanges(); |
| 100 | + tick(); |
| 101 | + |
| 102 | + expect(input.value).toEqual( |
| 103 | + '1,000.00', |
| 104 | + `Expected input to fill with control current formatted value.` |
| 105 | + ); |
| 106 | + })); |
| 107 | + |
| 108 | + it('should clear the input value if control value is reset programatically', fakeAsync(() => { |
| 109 | + typeInElement('200', input); |
| 110 | + fixture.detectChanges(); |
| 111 | + tick(); |
| 112 | + |
| 113 | + fixture.componentInstance.control.reset(); |
| 114 | + fixture.detectChanges(); |
| 115 | + tick(); |
| 116 | + |
| 117 | + expect(input.value).toEqual( |
| 118 | + '', |
| 119 | + `Expected input value to be empty after control reset.` |
| 120 | + ); |
| 121 | + })); |
| 122 | + |
| 123 | + it('should mark the control as dirty as user types', () => { |
| 124 | + expect(fixture.componentInstance.control.dirty).toBe( |
| 125 | + false, |
| 126 | + `Expected control to start out pristine.` |
| 127 | + ); |
| 128 | + |
| 129 | + typeInElement('20', input); |
| 130 | + fixture.detectChanges(); |
| 131 | + |
| 132 | + expect(fixture.componentInstance.control.dirty).toBe( |
| 133 | + true, |
| 134 | + `Expected control to become dirty when the user types into the input.` |
| 135 | + ); |
| 136 | + }); |
| 137 | + |
| 138 | + it('should not mark the control dirty when the value is set programmatically', () => { |
| 139 | + expect(fixture.componentInstance.control.dirty).toBe( |
| 140 | + false, |
| 141 | + `Expected control to start out pristine.` |
| 142 | + ); |
| 143 | + |
| 144 | + fixture.componentInstance.control.setValue('200'); |
| 145 | + fixture.detectChanges(); |
| 146 | + |
| 147 | + expect(fixture.componentInstance.control.dirty).toBe( |
| 148 | + false, |
| 149 | + `Expected control to stay pristine if value is set programmatically.` |
| 150 | + ); |
| 151 | + }); |
| 152 | + |
| 153 | + it('should clear input value on blur if invalid input was provided', fakeAsync(() => { |
| 154 | + typeInElement('invalid', input); |
| 155 | + fixture.detectChanges(); |
| 156 | + tick(); |
| 157 | + |
| 158 | + dispatchFakeEvent(input, 'blur'); |
| 159 | + fixture.detectChanges(); |
| 160 | + tick(); |
| 161 | + |
| 162 | + expect(input.value).toEqual( |
| 163 | + '', |
| 164 | + `Expected input value to be cleared on blur.` |
| 165 | + ); |
| 166 | + })); |
| 167 | + }); |
| 168 | +}); |
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