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A Unity Editor extension to display the FPS in the Scene view. This can help developers optimize their editor scripts and monitor the performance of their Unity Editor.
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A lightweight Unity Editor extension that displays real-time FPS directly in the Scene view.
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Useful for monitoring editor performance, custom tools, and editor-time rendering overhead.
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## Features
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- Displays FPS in the top-right corner of the Scene view.
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- Helps in monitoring and optimizing editor scripts.
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- Displays FPS in the Scene view overlay
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- Zero configuration, works out of the box
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- Safe for Enter Play Mode with Domain Reload disabled
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- Supports modern Unity editor lifecycle (assembly reloads, subsystem registration)
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## Supported Unity Versions
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- Unity **2020.3 LTS**
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- Unity **2021+**
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- Unity **6.x (6000.x)**
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## Installation
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To install this package, follow these steps:
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### Via Git URL (recommended)
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1. Open your Unity project.
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2. Go to `Window -> Package Manager`.
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3. Click the `+` button in the top-left corner of the Package Manager window.
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4. Select `Add package from git URL...`.
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5. Enter the following URL: `https://github.com/RimuruDev/Unity-EditorFPSDisplay.git`
Once installed, the FPS counter will automatically appear in the top-right corner of the Scene view in the Unity Editor. There is no additional setup required.
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Once installed, the FPS counter will automatically appear in the Scene view.
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No setup or configuration is required.
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## Notes
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- Designed to be safe with **Enter Play Mode Options**
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- Properly handles editor domain reloads and assembly reloads
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- Does not allocate per frame
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## License
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This project is licensed under the MIT License. See the[LICENSE](LICENSE) file for details.
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