The last Client release is dated 2022-01-22 on Gamebanana et al?
Latest Server update was after the commits on 2022-02-19 afaict
Server:
0x0ade/CelesteNet@e8e9091...main
Client:
0x0ade/CelesteNet@d5be441...main
Open PRs to be potentially merged:
Closed PRs that have been merged since:
Messed around with Github API and git-log to find all commits that don't come from these merged branches?...
(Side note: Should we rebase before merges so that the commits don't get spliced into the existing history?)
The stuff I did, just for reference
for pull in 22 23 24 25 27; do
curl -s -H "Accept: application/vnd.github+json" -H "Authorization: token $PAT" "https://api.github.com/repos/0x0ade/CelesteNet/pulls/$pull/commits > pr_$pull.txt
done
for pull in 22 23 24 25 27; do
commits="$(jq -r '.[]|.sha' < pr_$pull.txt)"
echo "$commits"
done | tr -d '\r' > pr_commits.txt
git log --no-merges --since=2022-01-19 --oneline --no-abbrev-commit | grep -v -f pr_commits.txt
non-merge commits
2022-01-22 18:15:22 2d4bb16 Popax21 Clean up/Fix legacy code
2022-01-22 18:47:41 ea2913e Popax21 Cleanup context core dispose
2022-01-22 18:58:47 d5be441 Popax21 Fix client disconnecting
2022-01-22 19:05:43 72742a7 Jade Macho Cleanup
2022-01-22 19:18:16 62e3d7a Jade Macho Fix disconnect reason handler
2022-01-30 17:17:47 0328e1e Popax21 Fix connection race condition
--- the above are probably already in server but not in client?...
2022-03-19 15:02:19 c55d6b3 Popax21 Improved connection disposal race condition handling
2022-07-03 01:05:06 9c1c404 Popax21 Fix UDP socket having incorrect address family
The last Client release is dated 2022-01-22 on Gamebanana et al?
Latest Server update was after the commits on 2022-02-19 afaict
Server:
0x0ade/CelesteNet@e8e9091...main
Client:
0x0ade/CelesteNet@d5be441...main
Open PRs to be potentially merged:
Chat QoL: Tab completions - Server-side only 0x0ade/CelesteNet#33-
opened 2022-08-21-- x (server-side changes only)- opened 2022-10-09 -- 💟 (server-side changes only)
- opened 2022-02-06 -- 💠 (would become client-side changes only after #46)
- opened 2022-05-24 -- 💠 (client-side changes only)
Closed PRs that have been merged since:
Player list splitting 0x0ade/CelesteNet#22
- merged on 2022-02-14 -- (client-side changes only)
Add TCP&UDP ping measurment and display 0x0ade/CelesteNet#27
- merged on 2022-04-10
Fix some player list elements not getting scaled properly anymore. 0x0ade/CelesteNet#23
- merged on 2022-01-22 -- (client-side changes only)
Fixed some issues with Opacity settings 0x0ade/CelesteNet#24
- merged on 2022-01-29 -- (client-side changes only)
Control panel actions (pause chat autoscroll, etc.) 0x0ade/CelesteNet#25
- merged on 2022-02-14 -- // is actually live, but janky?...
Player List "ping" fixes 0x0ade/CelesteNet#28
- opened 2022-04-18 -- 💠 (client-side changes only)
Misc rendering fixes (Fonts.Load / List.First / BlurRT null) 0x0ade/CelesteNet#30
- opened 2022-06-07 -- 💠 (client-side changes only)
Non-Interactive players respond with "Release Me" to any Grab packet. 0x0ade/CelesteNet#31
- opened 2022-06-11 -- 💠 (client-side changes only)
Control Panel chat log less cluttered 0x0ade/CelesteNet#34
- opened 2022-08-24 -- 💟 (Server.FrontendModule only)
Prevent chat from opening if keyboard is used for text entry dialog 0x0ade/CelesteNet#35
- opened 2022-08-26 -- 💠 (client-side changes only)
Fix missing APIPrefix from Frontend Websocket "update" commands. 0x0ade/CelesteNet#38
- opened 2022-09-04 -- 💟 (Server.FrontendModule only)
Emote timeskip fixes for Prologue and EH heart 0x0ade/CelesteNet#39
- opened 2022-09-04 -- 💠 (client-side changes only)
Check if guest name is valid user key and avoid leaking it to clients 0x0ade/CelesteNet#40
- opened 2022-09-10 -- 💟 (server-side changes only)
Prevent chat component NREs when Client is null 0x0ade/CelesteNet#41
- opened 2022-09-15 -- 💠 (client-side changes only)
Resend graphics when hair length change detected 0x0ade/CelesteNet#43
- opened 2022-09-22 -- 💠 (client-side changes only)
Messed around with Github API and git-log to find all commits that don't come from these merged branches?...
(Side note: Should we rebase before merges so that the commits don't get spliced into the existing history?)
The stuff I did, just for reference
non-merge commits