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| 1 | +noindex: true |
| 2 | +desc: MIDI Multi Channel Pre-Delay Live Flagger |
| 3 | +version: 0.6 |
| 4 | +author: Ben 'Talagan' Babut |
| 5 | + |
| 6 | +options:gmem=MIDIMultiChannelPredelay |
| 7 | + |
| 8 | + |
| 9 | +// This plugin flags live events in GMEM so that another plugin in the normal FX Chain |
| 10 | +// can check if incoming MIDI Events are live events or not. |
| 11 | +// Currently the check is based on the perfect equality for : the event content + offset in current block |
| 12 | + |
| 13 | +// GMEM : queue of currently processed events. |
| 14 | +// They are shared among all instances, |
| 15 | +// so beware of the gardener. |
| 16 | + |
| 17 | +// The life of a stored event is 1 block only. |
| 18 | +// Just the time for the FX chain to process it. |
| 19 | + |
| 20 | +// Stored Event : |
| 21 | +// - Magic : check end of queue |
| 22 | +// - Owner UID : check if it belongs to us |
| 23 | +// - timestamp : time_precise of the event, drop if > 100ms |
| 24 | +// - block num : num of the block, drop if not == current block |
| 25 | +// - msg content : msg1 | msg2 | msg3 |
| 26 | +// - offset in block : offset in block, useful for receiver |
| 27 | + |
| 28 | +@init |
| 29 | + |
| 30 | +ext_noinit = 0; |
| 31 | +g_last_play_state = play_state; |
| 32 | + |
| 33 | +MAGIC_NUMBER = 0xF5AF5BB0; |
| 34 | + |
| 35 | +EVENT_START_ADDR = 0; |
| 36 | +STORED_EVENT_SIZE = 6; |
| 37 | + |
| 38 | +g_block_num = 0; |
| 39 | +b_now = 0; |
| 40 | +b_cursor = 0; |
| 41 | + |
| 42 | +@block |
| 43 | + |
| 44 | +function getUID() |
| 45 | + local(cp, flags) |
| 46 | +( |
| 47 | + get_host_placement(cp, flags); |
| 48 | +); |
| 49 | + |
| 50 | +function slotIsReusable(slot_address) |
| 51 | + local(mg, st, id, ts, bn) |
| 52 | +( |
| 53 | + mg = gmem[slot_address+0]; |
| 54 | + id = gmem[slot_address+1]; |
| 55 | + ts = gmem[slot_address+2]; |
| 56 | + bn = gmem[slot_address+3]; |
| 57 | + |
| 58 | + (mg != MAGIC_NUMBER) || // The slot is crap |
| 59 | + ((id == UID) && (bn != g_block_num)) || // This is one of ours but not during this block so it is now obsolete |
| 60 | + (ts + 0.1 < b_now); // Too old, obsolete, probably a leftover of another plugin |
| 61 | +); |
| 62 | + |
| 63 | +function cleanupMemory() |
| 64 | + local(last) |
| 65 | +( |
| 66 | + last = b_cursor; |
| 67 | + // Advance till we meet something which is not a slot |
| 68 | + while(gmem[b_cursor] == MAGIC_NUMBER) ( |
| 69 | + last = b_cursor; |
| 70 | + b_cursor += STORED_EVENT_SIZE; |
| 71 | + ); |
| 72 | + |
| 73 | + // Now rewind-erase the end of the queue |
| 74 | + while(slotIsReusable(last) && (last >= 0)) ( |
| 75 | + gmem[last] = 0; |
| 76 | + gmem[last+1] = 0; |
| 77 | + gmem[last+2] = 0; |
| 78 | + gmem[last+3] = 0; |
| 79 | + gmem[last+4] = 0; |
| 80 | + gmem[last+5] = 0; |
| 81 | + last -= STORED_EVENT_SIZE; |
| 82 | + ); |
| 83 | +); |
| 84 | + |
| 85 | +function findNextFreeSlotAddress() |
| 86 | + local() |
| 87 | +( |
| 88 | + while(!slotIsReusable(b_cursor)) ( |
| 89 | + b_cursor += STORED_EVENT_SIZE; |
| 90 | + ); |
| 91 | + |
| 92 | + b_cursor; |
| 93 | +); |
| 94 | + |
| 95 | +function flagEvent(offset, msg1, msg2, msg3) |
| 96 | + local(slot_address) |
| 97 | +( |
| 98 | + // Calculate address to store next event |
| 99 | + slot_address = findNextFreeSlotAddress(); |
| 100 | + |
| 101 | + // Store UID / Offsetof the event at this address |
| 102 | + gmem[slot_address] = MAGIC_NUMBER; |
| 103 | + gmem[slot_address+1] = UID; |
| 104 | + gmem[slot_address+2] = b_now; |
| 105 | + gmem[slot_address+3] = g_block_num; |
| 106 | + gmem[slot_address+4] = (msg1 << 16) | (msg2 << 8) | msg3; |
| 107 | + gmem[slot_address+5] = offset; |
| 108 | +); |
| 109 | + |
| 110 | + |
| 111 | +function receiveEvents() |
| 112 | + local(offset,msg1,msg2,msg3) |
| 113 | +( |
| 114 | + // Don't flag system events, use midirecv |
| 115 | + while(midirecv(offset, msg1, msg2, msg3)) ( |
| 116 | + ((msg1 & 0xF0) < 0xF0)?( |
| 117 | + // It's a message with a channel |
| 118 | + flagEvent(offset, msg1, msg2, msg3); |
| 119 | + ); |
| 120 | + midisend(offset, msg1, msg2, msg3); |
| 121 | + ); |
| 122 | +); |
| 123 | + |
| 124 | +//---------------------- |
| 125 | + |
| 126 | +b_now = time_precise(); |
| 127 | +b_cursor = 0; |
| 128 | + |
| 129 | +// Resync the counter on play changes |
| 130 | + |
| 131 | +(g_last_play_state != play_state)?( |
| 132 | + g_block_num = 0; |
| 133 | + g_last_play_state = play_state; |
| 134 | +); |
| 135 | + |
| 136 | +// Read some events, and flag them in gmem |
| 137 | + |
| 138 | +UID = getUID(); |
| 139 | +receiveEvents(); |
| 140 | +cleanupMemory(); |
| 141 | + |
| 142 | +g_block_num += 1; |
| 143 | + |
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