Skip to content

Latest commit

 

History

History
49 lines (39 loc) · 1.26 KB

File metadata and controls

49 lines (39 loc) · 1.26 KB

AssaultCube Internal Cheat

My first internal cheat for AssaultCube.
Built mainly to learn internal DLL injection, memory editing, and basic game hacking concepts.

Features

  • No recoil
  • Rapid fire
  • Infinite health
  • Infinite ammo
  • Infinite grenades
  • Infinite jump
  • Infinite armor
  • Knife spam
  • Grenade Spam
  • Hooking ClipCursor() from the WinAPI

Focus of this project is understanding:

  • Internal DLL cheats
  • Memory manipulation
  • Function hooking
  • Basic in‑game feature toggles

Credits

Big thanks to the creator of this OpenGL ImGui hook used for rendering the menu:

https://github.com/adafcaefc/Universal-OpenGL-2-Kiero-Hook

Build Instructions

  1. Open the .slnx file in Visual Studio
  2. Set configuration:
    • Release
    • Win32
  3. Build the project
  4. The compiled DLL will be inside the Release folder

Usage

  1. Start ac_client.exe
  2. Inject the compiled DLL into the game process
  3. Open the menu in-game and toggle features
  4. You can hide/show the menu by pressing Insert

Recommended injector:
https://github.com/DarthTon/Xenos

Notes

Created for learning and research purposes (internal game hacking, reversing, memory structures, hooking).

Feel free to fork, improve, or build your own features on top of it.