Is there an existing issue for this?
Tested platforms
Reproduction steps (if known)
- Enable PvP between two players
- One drinks an Inferno potion
- The other steps into the ring of fire
Observe: The player who drank the potion now believes that the other player is on fire, yet the server and all other clients don't believe that.
Additional information
This is a simple case of forgetting to set the quiet parameter of Player.AddBuff to false.
Is there an existing issue for this?
Tested platforms
Reproduction steps (if known)
Observe: The player who drank the potion now believes that the other player is on fire, yet the server and all other clients don't believe that.
Additional information
This is a simple case of forgetting to set the
quietparameter ofPlayer.AddBufftofalse.