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fix build
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Common/PABotBase2/ConnectionLayer/PABotBase2_ConnectionDebug.h

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#ifndef PokemonAutomation_PABotBase2_ConnectionLayer_ConnectionDebug_H
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#define PokemonAutomation_PABotBase2_ConnectionLayer_ConnectionDebug_H
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#include <cstddef>
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#include "PABotBase2_Connection.h"
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namespace PokemonAutomation{

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