-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
51 lines (40 loc) · 1.41 KB
/
main.py
File metadata and controls
51 lines (40 loc) · 1.41 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
import pygame
from Colors import Color
from Toolbar import ToolBar
from Pen import Pen
from Slider import Slider
from Redo import Redo
pygame.init()
SCREEN_LENGTH = 750
SCREEN_WIDTH = 600
screen = pygame.display.set_mode((SCREEN_LENGTH, SCREEN_WIDTH))
clock = pygame.time.Clock()
toolbar = ToolBar(screen, SCREEN_LENGTH, SCREEN_WIDTH)
redSlider = Slider(50, 25)
greenSlider = Slider(50, 50)
blueSlider = Slider(50, 75)
currentColor = (redSlider.value * 25.5, greenSlider.value * 25.5, blueSlider.value * 25.5)
sizeSlider = Slider(400, 50)
pen = Pen()
redo = Redo()
screen.fill((255, 255, 255))
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.MOUSEBUTTONDOWN:
redo.clicked(screen, sizeSlider.value)
if event.type == pygame.MOUSEBUTTONUP:
redo.addHistory()
currentColor = (redSlider.value * 25.5, greenSlider.value * 25.5, blueSlider.value * 25.5)
toolbar.draw(SCREEN_LENGTH)
pen.draw(toolbar.toolbarH, screen, SCREEN_LENGTH, SCREEN_WIDTH, sizeSlider.value, currentColor, redo)
sizeSlider.draw(screen, Color.BLACK)
redSlider.draw(screen, Color.RED)
greenSlider.draw(screen, Color.GREEN)
blueSlider.draw(screen, Color.BLUE)
toolbar.drawCurrentColor(currentColor, 175, 25, 50)
redo.drawButton(screen)
clock.tick(1000)
pygame.display.update()