|
format = TextureFormat.RGBAFloat; |
Results in:
E Secure MR::Server: [20:52:44.625][Error ] createTensor >>> [INVALID PARAMETER]: Mat with dynamic-texture flag only supports 1-channel UINT8 (R8_UNORM), 3-channel UINT8 (R8G8B8_UNORM), 4-channel UINT8 (R8G8B8A8_UNORM), 1-channel INT8 (R8_UNORM), 3-channel INT8 (R8G8B8_UNORM), 4-channel INT8 (R8G8B8A8_UNORM) and 1-channel 32-bit float (D32_FLOAT)`
Using
format = TextureFormat.RFloat;
finally fixed it in my case:
JsonSecureMrPipelineRunner: verbose: GPU readback [0] ready for tensor 'readbackTensorGlobal': handle=12970367420643918592, fmt=R32_SFloat, dim=192x192
PICO-Unity-Integration-SDK/Runtime/Scripts/SecureMR/Core/PXR_SecureMRReadbackCore.cs
Line 142 in c93a59b
Results in:
Using
format = TextureFormat.RFloat;finally fixed it in my case:
JsonSecureMrPipelineRunner: verbose: GPU readback [0] ready for tensor 'readbackTensorGlobal': handle=12970367420643918592, fmt=R32_SFloat, dim=192x192