From f19cefb63dab92bdf3f775ec8258d2ddf0404162 Mon Sep 17 00:00:00 2001 From: Viktor Magyari Date: Thu, 9 Jul 2026 00:56:26 +0200 Subject: [PATCH] Add stunned to heavy stunned --- src/Modules/ConfigOptions.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index fa9f3beb03..c0b6fedbb8 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1691,8 +1691,9 @@ Huge sets the radius to 11. { var = "conditionEnemyStunned", type = "check", label = "Is the enemy Stunned?", ifEnemyCond = "Stunned", apply = function(val, modList, enemyModList) enemyModList:NewMod("Condition:Stunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) end }, - { var = "conditionEnemyHeavyStunned", type = "check", label = "Is the enemy Heavy Stunned?", ifEnemyCond = "HeavyStunned", apply = function(val, modList, enemyModList) + { var = "conditionEnemyHeavyStunned", type = "check", label = "Is the enemy Heavy Stunned?", ifEnemyCond = "HeavyStunned", tooltip = "This also implies that the enemy is stunned.", apply = function(val, modList, enemyModList) enemyModList:NewMod("Condition:HeavyStunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) + enemyModList:NewMod("Condition:Stunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:Immobilised", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) end }, { var = "conditionEnemyBleeding", type = "check", label = "Is the enemy Bleeding?", ifEnemyCond = "Bleeding", apply = function(val, modList, enemyModList)