Releases: OpenLoco/ObjectEditor
Releases · OpenLoco/ObjectEditor
ObjectEditor 1.0.4
What's Changed
- allow for differences in g1.dat between steam and gog versions by @LeftofZen in #39
- add image id names for cargo, competitor, land, road station, scaffolding, snow, trans station, wall and water objects by @LeftofZen in 78350a4 and f278dbd
- add disabled track flags to bridge object by @LeftofZen in 9e47188
- name building.var9f by @LeftofZen in 7da5af2
- use road piece flags by @LeftofZen in 6bcd59b
- fix hex dump viewer by @LeftofZen in 01394a3
- add basic log-to-file for debugging by @LeftofZen in 0d723c6
Full Changelog: 1.0.3...1.0.4
ObjectEditor 1.0.3
What's Changed
- fix off-by-one string table parse error by @LeftofZen in #36
- added object validation matching openloco by @LeftofZen in #37
- added 'latest version' checking and notification by @LeftofZen in e4884da
Full Changelog: 1.0.2...1.0.3
ObjectEditor 1.0.2
What's Changed
- Building object fields by @LeftofZen in #28
- Import images button now actually imports and sets the G1Element32 data correctly as per #31 by @LeftofZen in d6efaae
- Start using ImageSharp (cross-platform graphics) by @LeftofZen in #33
- Use program config from appdata/roaming instead of binary file by @LeftofZen in #34
Full Changelog: 1.0.1...1.0.2
ObjectEditor 1.0.1
Small bugfix release for 1.0.0
ObjectEditor 1.0.0
The first public release.
Windows only (for now).