Skip to content

The Ghost pickup sound should play on its own channel so it doesn't get overriden by any other sound #2043

Description

@AdamTadeusz

CHAN_GHOST_PICKUP doesn't work the way its used now since EmitSound doesn't care about the channel value in the param passed to it. Only the channel in the soundscripts matters, and custom channel enums aren't recognized by the engine when parsing the sound scripts.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions