-
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathMeshPager.mpp
More file actions
302 lines (260 loc) · 8.1 KB
/
MeshPager.mpp
File metadata and controls
302 lines (260 loc) · 8.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
export module CppUtils.FileSystem.MeshPager;
import std;
import CppUtils.Memory;
import CppUtils.Container.MeshNetwork;
import CppUtils.FileSystem.IndexedStorage;
import CppUtils.Type.Serializer;
import CppUtils.Thread.SharedPtr;
export namespace CppUtils::FileSystem
{
template<class Key, class Value>
struct MeshSerializedNode final
{
Value value;
std::unordered_map<Key, std::vector<std::size_t>> branches;
bool isRoot = false;
};
template<class Key, class Value>
class MeshPager final
{
private:
using NodePtr = Container::MeshNodePtr<Key, Value>;
using SerializedNode = MeshSerializedNode<Key, Value>;
std::filesystem::path m_directory;
FileSystem::IndexedStorage m_storage;
std::unordered_map<std::size_t, NodePtr> m_loadedNodes;
std::unordered_map<std::size_t, std::unordered_map<Key, std::unordered_set<std::size_t>>> m_knownLinks;
std::size_t m_nextId = 1;
std::vector<std::pair<std::size_t, std::size_t>> m_activeFocuses;
mutable std::shared_mutex m_mutex;
public:
class ScopedFocus final
{
private:
MeshPager& m_pager;
std::size_t m_nodeId = 0;
std::size_t m_distance = 0;
public:
ScopedFocus(MeshPager& pager, std::size_t nodeId, std::size_t distance):
m_pager{pager},
m_nodeId{nodeId},
m_distance{distance}
{
m_pager.addFocus(m_nodeId, m_distance);
}
~ScopedFocus()
{
if (m_nodeId != 0)
m_pager.removeFocus(m_nodeId, m_distance);
}
ScopedFocus(const ScopedFocus&) = delete;
ScopedFocus& operator=(const ScopedFocus&) = delete;
ScopedFocus(ScopedFocus&& other) noexcept:
m_pager{other.m_pager},
m_nodeId{std::exchange(other.m_nodeId, 0uz)},
m_distance{std::exchange(other.m_distance, 0uz)}
{}
ScopedFocus& operator=(ScopedFocus&& other) noexcept = delete;
};
explicit MeshPager(std::filesystem::path directory, std::optional<std::size_t> maxChunkSize = std::nullopt):
m_directory{std::move(directory)},
m_storage{m_directory, [&] {
using namespace CppUtils::Memory::Literals;
return maxChunkSize.value_or(64_MiB);
}()}
{
auto indexAccessor = m_storage.getIndex();
auto keys = indexAccessor.value() | std::views::keys;
if (auto it = std::ranges::max_element(keys); it != std::end(keys))
m_nextId = *it + 1;
}
~MeshPager()
{
unloadAll();
}
auto track(NodePtr node) -> std::size_t
{
auto lock = std::unique_lock{m_mutex};
if (not node)
return 0;
if (node.getId() == 0)
node.setId(m_nextId++);
auto id = node.getId();
m_loadedNodes[id] = node;
updateLinks(id);
return id;
}
[[nodiscard]] auto acquireFocus(NodePtr node, std::size_t distance = 1) -> ScopedFocus
{
auto id = track(node);
return ScopedFocus{*this, id, distance};
}
auto updateFocuses() -> void
{
struct FocusState final
{
std::size_t nodeId;
std::size_t distance;
std::size_t maxDistance;
};
auto nodesToKeep = std::unordered_set<std::size_t>{};
auto queue = std::queue<FocusState>{};
for (const auto& [focusId, maxDistance] : m_activeFocuses)
if (focusId != 0 and nodesToKeep.insert(focusId).second)
queue.push({focusId, 0uz, maxDistance});
while (not std::ranges::empty(queue))
{
auto state = queue.front();
queue.pop();
if (state.distance >= state.maxDistance)
continue;
if (m_loadedNodes.contains(state.nodeId))
updateLinks(state.nodeId);
for (const auto& [key, neighbors] : m_knownLinks[state.nodeId])
for (auto neighborId : neighbors)
{
if (not m_loadedNodes.contains(neighborId))
loadNode(neighborId);
if (m_loadedNodes.contains(neighborId) and not nodesToKeep.contains(neighborId))
{
nodesToKeep.insert(neighborId);
queue.push({neighborId, state.distance + 1, state.maxDistance});
}
}
}
auto idsToUnload = std::vector<std::size_t>{};
for (const auto& [id, node] : m_loadedNodes)
if (not nodesToKeep.contains(id))
idsToUnload.push_back(id);
for (auto id : idsToUnload)
unloadNode(id);
for (auto id : nodesToKeep)
{
auto node = m_loadedNodes[id];
for (const auto& [key, neighbors] : m_knownLinks[id])
{
auto branch = node[key];
for (auto neighborId : neighbors)
if (auto it = m_loadedNodes.find(neighborId);
it != std::end(m_loadedNodes) and not branch.contains(it->second) and node.getDistanceFromRoot() != std::numeric_limits<std::size_t>::max())
branch >> it->second;
}
}
}
private:
auto addFocus(std::size_t nodeId, std::size_t distance) -> void
{
auto lock = std::unique_lock{m_mutex};
m_activeFocuses.push_back({nodeId, distance});
updateFocuses();
}
auto removeFocus(std::size_t nodeId, std::size_t distance) -> void
{
auto lock = std::unique_lock{m_mutex};
if (auto it = std::find(std::begin(m_activeFocuses), std::end(m_activeFocuses), std::make_pair(nodeId, distance));
it != std::end(m_activeFocuses))
{
m_activeFocuses.erase(it);
updateFocuses();
}
}
private:
auto updateLinks(std::size_t id) -> void
{
auto it = m_loadedNodes.find(id);
if (it == std::end(m_loadedNodes))
return;
auto node = it->second;
auto& links = m_knownLinks[id];
auto nodeAccessor = node.operator->()->sharedAccess();
auto branchesAccessor = nodeAccessor->value.branches.sharedAccess();
for (const auto& [key, persistenceGuard] : branchesAccessor.value())
{
auto& ids = links[key];
auto vectorAccessor = persistenceGuard->sharedAccess();
for (const auto& weak : vectorAccessor.value())
{
if (auto shared = weak.lock())
{
auto neighbor = NodePtr{shared};
auto neighborId = neighbor.getId();
if (neighborId == 0)
{
neighbor.setId(m_nextId++);
neighborId = neighbor.getId();
m_loadedNodes[neighborId] = neighbor;
}
ids.insert(neighborId);
}
}
}
}
auto loadNode(std::size_t id) -> NodePtr
{
if (auto data = m_storage.load<SerializedNode>(id))
{
auto node = data->isRoot ? NodePtr::makeRoot(data->value) : NodePtr::make(data->value);
node.setId(id);
m_loadedNodes[id] = node;
for (const auto& [key, ids] : data->branches)
m_knownLinks[id][key] = std::unordered_set<std::size_t>(std::begin(ids), std::end(ids));
return node;
}
return NodePtr{};
}
auto unloadNode(std::size_t id) -> void
{
auto it = m_loadedNodes.find(id);
if (it == std::end(m_loadedNodes))
return;
updateLinks(id);
auto data = SerializedNode{};
data.value = it->second.getValue().value();
for (const auto& [key, ids] : m_knownLinks[id])
data.branches[key] = std::vector<std::size_t>(std::begin(ids), std::end(ids));
data.isRoot = (it->second.getDistanceFromRoot() == 0);
m_storage.store(id, data);
m_loadedNodes.erase(it);
}
auto unloadAll() -> void
{
auto lock = std::unique_lock{m_mutex};
auto ids = std::vector<std::size_t>{};
for (const auto& [id, _] : m_loadedNodes)
ids.push_back(id);
for (auto id : ids)
unloadNode(id);
}
};
}
namespace CppUtils::Type::Binary
{
template<class Key, class Value>
struct Serializer<CppUtils::FileSystem::MeshSerializedNode<Key, Value>> final
{
using SerializedNode = CppUtils::FileSystem::MeshSerializedNode<Key, Value>;
static inline auto serialize(const SerializedNode& node, std::vector<std::byte>& buffer) -> void
{
Type::serialize(node.value, buffer);
Type::serialize(node.branches, buffer);
Type::serialize(node.isRoot, buffer);
}
[[nodiscard]] static inline auto deserialize(std::span<const std::byte>& view) -> std::expected<SerializedNode, std::string_view>
{
auto value = Type::deserialize<Value>(view);
if (not value)
return std::unexpected{value.error()};
auto branches = Type::deserialize<std::unordered_map<Key, std::vector<std::size_t>>>(view);
if (not branches)
return std::unexpected{branches.error()};
auto isRoot = Type::deserialize<bool>(view);
if (not isRoot)
return std::unexpected{isRoot.error()};
auto node = SerializedNode{};
node.value = std::move(value.value());
node.branches = std::move(branches.value());
node.isRoot = isRoot.value();
return node;
}
};
}