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CMakeLists.txt
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85 lines (69 loc) · 2.34 KB
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cmake_minimum_required(VERSION 3.20)
project(BoilEffect VERSION 1.0.5 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0")
if(NOT OPENFX_ROOT)
set(OPENFX_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/openfx")
endif()
if(NOT EXISTS "${OPENFX_ROOT}/Support/include")
message(FATAL_ERROR "OpenFX SDK not found. Clone it:\n git clone https://github.com/AcademySoftwareFoundation/openfx.git ${OPENFX_ROOT}")
endif()
include_directories(
${OPENFX_ROOT}/include
${OPENFX_ROOT}/Support/include
${OPENFX_ROOT}/Support/Plugins/include
)
set(SOURCES Boilify.cpp)
if(APPLE)
set(PLUGIN_DIR "MacOS")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64")
elseif(WIN32)
set(PLUGIN_DIR "Win64")
else()
set(PLUGIN_DIR "Linux-x86-64")
endif()
set(PLUGIN_OUTPUT_DIR "${CMAKE_BINARY_DIR}/${PLUGIN_DIR}")
add_library(BoilEffect MODULE ${SOURCES})
set_target_properties(BoilEffect PROPERTIES
OUTPUT_NAME "Boilify.ofx"
PREFIX ""
SUFFIX ""
ARCHIVE_OUTPUT_DIRECTORY "${PLUGIN_OUTPUT_DIR}"
LIBRARY_OUTPUT_DIRECTORY "${PLUGIN_OUTPUT_DIR}"
RUNTIME_OUTPUT_DIRECTORY "${PLUGIN_OUTPUT_DIR}"
)
# Multi-config generators (Visual Studio, Xcode) ignore the non-config output dirs.
if(CMAKE_CONFIGURATION_TYPES)
foreach(cfg ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER "${cfg}" cfg_uc)
set_target_properties(BoilEffect PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY_${cfg_uc} "${PLUGIN_OUTPUT_DIR}"
LIBRARY_OUTPUT_DIRECTORY_${cfg_uc} "${PLUGIN_OUTPUT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_${cfg_uc} "${PLUGIN_OUTPUT_DIR}"
)
endforeach()
endif()
if(APPLE)
target_link_libraries(BoilEffect "-framework OpenGL")
elseif(WIN32)
# Static runtime to avoid VC++ redistributable dependency
set_property(TARGET BoilEffect PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
else()
target_link_libraries(BoilEffect GL dl pthread)
endif()
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/BoilEffect.ofx.bundle/
DESTINATION BoilEffect.ofx.bundle
)
install(TARGETS BoilEffect
LIBRARY DESTINATION BoilEffect.ofx.bundle/${PLUGIN_DIR}
)
message(STATUS "")
message(STATUS "Build: cmake --build build")
message(STATUS "Install: cmake --install build --prefix <path>")
message(STATUS "")