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CMakeLists.txt
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135 lines (110 loc) · 6 KB
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cmake_minimum_required(VERSION 3.22)
option(MV_UNITY_BUILD "Combine target source files into batches for faster compilation" OFF)
# -----------------------------------------------------------------------------
# ExampleData Plugin
# -----------------------------------------------------------------------------
PROJECT("ExampleDataPlugin" LANGUAGES CXX)
# -----------------------------------------------------------------------------
# CMake Options and Setup
# -----------------------------------------------------------------------------
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /DWIN32 /EHsc /MP /permissive- /Zc:__cplusplus")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD")
endif()
# Include cmake tools
include(GenerateExportHeader)
# -----------------------------------------------------------------------------
# Dependencies
# -----------------------------------------------------------------------------
find_package(Qt6 COMPONENTS Widgets WebEngineWidgets REQUIRED)
find_package(ManiVault COMPONENTS Core PointData CONFIG QUIET)
# -----------------------------------------------------------------------------
# Include Common directory
# -----------------------------------------------------------------------------
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../Common ${CMAKE_CURRENT_BINARY_DIR}/Common)
# -----------------------------------------------------------------------------
# Source files
# -----------------------------------------------------------------------------
# Define the plugin sources
set(PLUGIN_SOURCES
src/ExampleDataPlugin.h
src/ExampleDataPlugin.cpp
PluginInfo.json
)
set(PLUGIN_HEADERS
src/ExampleDataPlugin.h
)
source_group(Plugin FILES ${PLUGIN_SOURCES})
source_group(Common FILES ${COMMON_FILES})
# -----------------------------------------------------------------------------
# CMake Target
# -----------------------------------------------------------------------------
# Create dynamic library for the plugin
add_library(${PROJECT_NAME} SHARED ${PLUGIN_SOURCES} ${COMMON_FILES})
target_sources(${PROJECT_NAME} PRIVATE
${PLUGIN_SOURCES}
)
# Generate a header file that contains the EXPORT macro for this library.
generate_export_header(${PROJECT_NAME} EXPORT_FILE_NAME ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}_export.h)
# Add the generated header to the plugin's header files
list(APPEND PLUGIN_HEADERS ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}_export.h)
# -----------------------------------------------------------------------------
# Target include directories
# -----------------------------------------------------------------------------
# Include ManiVault headers, including system data plugins
target_include_directories(${PROJECT_NAME} PRIVATE "${ManiVault_INCLUDE_DIR}")
# -----------------------------------------------------------------------------
# Target properties
# -----------------------------------------------------------------------------
# Request C++20
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_20)
set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "${PLUGIN_HEADERS}")
# Enable unity build
if(MV_UNITY_BUILD)
set_target_properties(${PROJECT_NAME} PROPERTIES UNITY_BUILD ON)
endif()
# -----------------------------------------------------------------------------
# Target library linking
# -----------------------------------------------------------------------------
# Link to Qt libraries
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Widgets)
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::WebEngineWidgets)
# Link to ManiVault and data plugins
target_link_libraries(${PROJECT_NAME} PRIVATE ManiVault::Core)
target_link_libraries(${PROJECT_NAME} PRIVATE ManiVault::PointData)
# -----------------------------------------------------------------------------
# Target installation
# -----------------------------------------------------------------------------
# In contrast to other plugin types, for data plugins we want to install headers
# (as well as the dynamic link library on Windows)
# in addition to the dynamic plugins libraries so that other plugins can link against this new data type
# more info: https://cmake.org/cmake/help/book/mastering-cmake/chapter/Install.html
install(TARGETS ${PROJECT_NAME}
RUNTIME DESTINATION Plugins COMPONENT PLUGINS # Windows .dll
LIBRARY DESTINATION Plugins COMPONENT PLUGINS # Linux/Mac .so
ARCHIVE DESTINATION lib COMPONENT LINKLIB # Windows .lib
PUBLIC_HEADER DESTINATION include/${PROJECT_NAME} COMPONENT HEADERS
)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}"
--install ${CMAKE_CURRENT_BINARY_DIR}
--config $<CONFIGURATION>
--prefix ${ManiVault_INSTALL_DIR}/$<CONFIGURATION>
)
# Append plugin version to output file
# 0 disables automatic folder placement (same as plugin type)
# since we want to place all example plugins in a separate folder
mv_handle_plugin_config(${PROJECT_NAME} 0)
# -----------------------------------------------------------------------------
# Miscellaneous
# -----------------------------------------------------------------------------
# Automatically set the debug environment (command + working directory) for MSVC
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set_property(TARGET ${PROJECT_NAME} PROPERTY VS_DEBUGGER_WORKING_DIRECTORY $<IF:$<CONFIG:DEBUG>,${ManiVault_INSTALL_DIR}/Debug,$<IF:$<CONFIG:RELWITHDEBINFO>,${ManiVault_INSTALL_DIR}/RelWithDebInfo,${ManiVault_INSTALL_DIR}/Release>>)
set_property(TARGET ${PROJECT_NAME} PROPERTY VS_DEBUGGER_COMMAND $<IF:$<CONFIG:DEBUG>,"${ManiVault_INSTALL_DIR}/Debug/ManiVault Studio.exe",$<IF:$<CONFIG:RELWITHDEBINFO>,"${ManiVault_INSTALL_DIR}/RelWithDebInfo/ManiVault Studio.exe","${ManiVault_INSTALL_DIR}/Release/ManiVault Studio.exe">>)
endif()