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MTGodotAddonManager.csproj
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83 lines (74 loc) · 2.66 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.22621.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<StartupObject>MTGAM.Program</StartupObject>
<AssemblyName>MTGAM</AssemblyName>
<RootNamespace>MTGAM</RootNamespace>
<ApplicationIcon>MTGAM_Icon.ico</ApplicationIcon>
<GenerateDocumentationFile>False</GenerateDocumentationFile>
<!--
ver. format: major.minor.build.revision
-->
<AssemblyVersion>0.1.0.0</AssemblyVersion>
<Version>0.1.0</Version>
<Authors>MTadder</Authors>
<Company>MTLaboratory</Company>
<PackageIcon>MTGAM_Icon.png</PackageIcon>
<RepositoryType>git</RepositoryType>
<NeutralLanguage>en</NeutralLanguage>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
<IncludeSymbols>False</IncludeSymbols>
<AnalysisLevel>latest-recommended</AnalysisLevel>
<EnforceCodeStyleInBuild>True</EnforceCodeStyleInBuild>
<SupportedOSPlatformVersion>7.0</SupportedOSPlatformVersion>
<Title>MTGodotAddonManager</Title>
<Product>MTGodotAddonManager</Product>
<PackageProjectUrl></PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
<RepositoryUrl>https://github.com/MTadder/MTGAM</RepositoryUrl>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
</PropertyGroup>
<ItemGroup>
<Content Include="MTGAM_Icon.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MTLib\MTLib.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="LICENSE.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="MTGAM_Icon.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>