The server can notify clients in real-time of a wide range of events, from library scanning, to preferences being modified, to changes to media, and many other things. This is also the mechanism by which activity progress is reported.
Two protocols for receiving the events are available: EventSource (also known as SSE), and WebSocket.
- getNotifications - Connect to Eventsource
- connectWebSocket - Connect to WebSocket
Connect to the event source to get a stream of events
import { PlexAPI } from "@lukehagar/plexjs";
import { Accepts } from "@lukehagar/plexjs/models/shared";
const plexAPI = new PlexAPI({
accepts: Accepts.ApplicationXml,
clientIdentifier: "abc123",
product: "Plex for Roku",
version: "2.4.1",
platform: "Roku",
platformVersion: "4.3 build 1057",
device: "Roku 3",
model: "4200X",
deviceVendor: "Roku",
deviceName: "Living Room TV",
marketplace: "googlePlay",
token: "<YOUR_API_KEY_HERE>",
});
async function run() {
const result = await plexAPI.events.getNotifications({});
console.log(result);
}
run();The standalone function version of this method:
import { PlexAPICore } from "@lukehagar/plexjs/core.js";
import { eventsGetNotifications } from "@lukehagar/plexjs/funcs/eventsGetNotifications.js";
import { Accepts } from "@lukehagar/plexjs/models/shared";
// Use `PlexAPICore` for best tree-shaking performance.
// You can create one instance of it to use across an application.
const plexAPI = new PlexAPICore({
accepts: Accepts.ApplicationXml,
clientIdentifier: "abc123",
product: "Plex for Roku",
version: "2.4.1",
platform: "Roku",
platformVersion: "4.3 build 1057",
device: "Roku 3",
model: "4200X",
deviceVendor: "Roku",
deviceName: "Living Room TV",
marketplace: "googlePlay",
token: "<YOUR_API_KEY_HERE>",
});
async function run() {
const res = await eventsGetNotifications(plexAPI, {});
if (res.ok) {
const { value: result } = res;
console.log(result);
} else {
console.log("eventsGetNotifications failed:", res.error);
}
}
run();| Parameter | Type | Required | Description |
|---|---|---|---|
request |
operations.GetNotificationsRequest | ✔️ | The request object to use for the request. |
options |
RequestOptions | ➖ | Used to set various options for making HTTP requests. |
options.fetchOptions |
RequestInit | ➖ | Options that are passed to the underlying HTTP request. This can be used to inject extra headers for examples. All Request options, except method and body, are allowed. |
options.retries |
RetryConfig | ➖ | Enables retrying HTTP requests under certain failure conditions. |
Promise<ReadableStream>
| Error Type | Status Code | Content Type |
|---|---|---|
| errors.SDKError | 4XX, 5XX | */* |
Connect to the web socket to get a stream of events
import { PlexAPI } from "@lukehagar/plexjs";
import { Accepts } from "@lukehagar/plexjs/models/shared";
const plexAPI = new PlexAPI({
accepts: Accepts.ApplicationXml,
clientIdentifier: "abc123",
product: "Plex for Roku",
version: "2.4.1",
platform: "Roku",
platformVersion: "4.3 build 1057",
device: "Roku 3",
model: "4200X",
deviceVendor: "Roku",
deviceName: "Living Room TV",
marketplace: "googlePlay",
token: "<YOUR_API_KEY_HERE>",
});
async function run() {
const result = await plexAPI.events.connectWebSocket({});
console.log(result);
}
run();The standalone function version of this method:
import { PlexAPICore } from "@lukehagar/plexjs/core.js";
import { eventsConnectWebSocket } from "@lukehagar/plexjs/funcs/eventsConnectWebSocket.js";
import { Accepts } from "@lukehagar/plexjs/models/shared";
// Use `PlexAPICore` for best tree-shaking performance.
// You can create one instance of it to use across an application.
const plexAPI = new PlexAPICore({
accepts: Accepts.ApplicationXml,
clientIdentifier: "abc123",
product: "Plex for Roku",
version: "2.4.1",
platform: "Roku",
platformVersion: "4.3 build 1057",
device: "Roku 3",
model: "4200X",
deviceVendor: "Roku",
deviceName: "Living Room TV",
marketplace: "googlePlay",
token: "<YOUR_API_KEY_HERE>",
});
async function run() {
const res = await eventsConnectWebSocket(plexAPI, {});
if (res.ok) {
const { value: result } = res;
console.log(result);
} else {
console.log("eventsConnectWebSocket failed:", res.error);
}
}
run();| Parameter | Type | Required | Description |
|---|---|---|---|
request |
operations.ConnectWebSocketRequest | ✔️ | The request object to use for the request. |
options |
RequestOptions | ➖ | Used to set various options for making HTTP requests. |
options.fetchOptions |
RequestInit | ➖ | Options that are passed to the underlying HTTP request. This can be used to inject extra headers for examples. All Request options, except method and body, are allowed. |
options.retries |
RetryConfig | ➖ | Enables retrying HTTP requests under certain failure conditions. |
Promise<ReadableStream>
| Error Type | Status Code | Content Type |
|---|---|---|
| errors.SDKError | 4XX, 5XX | */* |