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CMakeLists.txt
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198 lines (155 loc) · 4.52 KB
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cmake_minimum_required(VERSION 2.8.8)
set(PROJECT_NAME_STR Opengl-Bootstrap)
project(${PROJECT_NAME_STR} C CXX)
#Set up the includes
include(ExternalProject)
set(CMAKE_BINARY_DIR ${CMAKE_SOURCE_DIR}/build)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(PROJECT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
set(PROJECT_CXX_DIR ${PROJECT_SOURCE_DIR}/src)
set(PROJECT_LIBS_DIR ${PROJECT_SOURCE_DIR}/libs)
set(PROJECT_EXT_DIR ${PROJECT_SOURCE_DIR}/external)
if( CMAKE_BINARY_DIR STREQUAL CMAKE_SOURCE_DIR )
message( FATAL_ERROR "Please select another Build Directory ! (and give it a clever name, like bin_Visual2012_64bits/)" )
endif()
if( CMAKE_SOURCE_DIR MATCHES " " )
message( "Your Source Directory contains spaces. If you experience problems when compiling, this can be the cause." )
endif()
if( CMAKE_BINARY_DIR MATCHES " " )
message( "Your Build Directory contains spaces. If you experience problems when compiling, this can be the cause." )
endif()
if(CMAKE_COMPILER_IS_GNUCXX)
add_definitions(
-g
-Wall
-DTW_STATIC
-DTW_NO_LIB_PRAGMA
-DTW_NO_DIRECT3D
-DGLEW_STATIC
-D_CRT_SECURE_NO_WARNINGS
)
endif()
if(MSVC)
#vc 2012 fix for vararg templates
set(MSVC_COMPILER_DEFS "-D_VARIADIC_MAX=10")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
find_package(OpenGL REQUIRED)
find_package(Git REQUIRED)
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(OPENGL_LIBRARY
${OPENGL_LIBRARY}
-lGL -lGLU -lXrandr -lXext -lX11 -lrt
${CMAKE_DL_LIBS}
)
#Since there is no easy way to choose between _GLFW_HAS_GLXGETPROCADDRESS, _GLFW_HAS_GLXGETPROCADDRESSARB, _GLFW_HAS_GLXGETPROCADDRESSEXT and _GLFW_HAS_DLOPEN,
#I force the latter, which as least should exist (and work?) everywhere.
add_definitions(
-D_GLFW_HAS_DLOPEN
-D_GLFW_HAS_XRANDR
)
add_definitions(-D_UNIX)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
SET(EXTRA_LIBS "-framework Cocoa -framework OpenGL -framework IOKit -framework Foundation -framework AppKit")
if(CMAKE_GENERATOR STREQUAL Xcode)
add_definitions(-D_MACOSX -ObjC++)
endif()
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(GLEW_SOURCE
${PROJECT_EXT_DIR}/glew/src/glew.c
)
add_library(GLEW STATIC
${GLEW_SOURCE}
${GLEW_INCLUDE}
)
target_link_libraries(GLEW
${OPENGL_LIBRARY}
${EXTRA_LIBS}
)
#We do not want the extra compiling that GLFW does
set(GLFW_BUILD_TESTS OFF CACHE BOOL "Do not build Tests")
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "Do not build examples")
# Get glfw
# This requies that submodules were initialized properly
add_subdirectory(
${PROJECT_EXT_DIR}/glfw/
)
#Get glm
add_subdirectory(
${PROJECT_EXT_DIR}/glm
)
set(ext_libs
${CMAKE_SOURCE_DIR}/external/glfw/include/
${CMAKE_SOURCE_DIR}/external/glew/include/
${GLM_INCLUDE_DIR}
)
include_directories(
${ext_libs}
${PROJECT_INCLUDE_DIR}
)
set(ALL_LIBS
${OPENGL_LIBRARY}
glfw
${GLFW_LIBRARIES}
GLEW
INT_LIBS
)
set(EXT_DEPS
glm
glfw
googletest
pthread
)
file(GLOB PROJECT_LIBS_FILES ${PROJECT_LIBS_DIR}/*.cpp)
add_library(INT_LIBS
${PROJECT_LIBS_FILES}
)
add_dependencies(INT_LIBS
${EXT_DEPS}
)
file(GLOB PROJECT_CXX_FILES ${PROJECT_CXX_DIR}/*.cpp)
add_executable(${PROJECT_NAME_STR}
${PROJECT_CXX_FILES}
)
add_dependencies(${PROJECT_NAME_STR} ${EXT_DEPS})
target_link_libraries(${PROJECT_NAME_STR}
${ALL_LIBS}
)
#----------------------------
# Testing
#----------------------------
# Get gtest
add_subdirectory(
${PROJECT_EXT_DIR}/gtest
)
add_definitions(${MSVC_COMPILER_DEFS})
enable_testing()
set(PROJECT_TEST_NAME ${PROJECT_NAME_STR}_test)
include_directories(${GTEST_INCLUDE_DIRS} ${COMMON_INCLUDES})
file(GLOB TEST_SRC_FILES ${PROJECT_SOURCE_DIR}/test/*.cpp)
add_executable(${PROJECT_TEST_NAME}
${TEST_SRC_FILES}
)
target_link_libraries(${PROJECT_TEST_NAME}
${ALL_LIBS}
)
# Create dependency of MainTest on googletest
add_dependencies(${PROJECT_TEST_NAME} ${EXT_DEPS})
if(MSVC)
set(Suffix ".lib")
else()
set(Suffix ".a")
set(Pthread "-pthread")
endif()
target_link_libraries(${PROJECT_TEST_NAME}
debug ${GTEST_LIBS_DIR}/DebugLibs/${CMAKE_FIND_LIBRARY_PREFIXES}gtest${Suffix}
optimized ${GTEST_LIBS_DIR}/ReleaseLibs/${CMAKE_FIND_LIBRARY_PREFIXES}gtest${Suffix}
)
target_link_libraries(${PROJECT_TEST_NAME}
debug ${GTEST_LIBS_DIR}/DebugLibs/${CMAKE_FIND_LIBRARY_PREFIXES}gtest_main${Suffix}
optimized ${GTEST_LIBS_DIR}/ReleaseLibs/${CMAKE_FIND_LIBRARY_PREFIXES}gtest_main${Suffix}
${Pthread}
)
add_test(test ${PROJECT_TEST_NAME})