|
| 1 | +----------------------------------- |
| 2 | +-- Pulling the Strings |
| 3 | +-- Level 60 ENM |
| 4 | +-- !addkeyitem SHAFT_GATE_OPERATING_DIAL |
| 5 | +----------------------------------- |
| 6 | +local mineshaftID = zones[xi.zone.MINE_SHAFT_2716] |
| 7 | +----------------------------------- |
| 8 | + |
| 9 | +local content = Battlefield:new({ |
| 10 | + zoneId = xi.zone.MINE_SHAFT_2716, |
| 11 | + battlefieldId = xi.battlefield.id.PULLING_THE_STRINGS, |
| 12 | + maxPlayers = 1, |
| 13 | + levelCap = 60, |
| 14 | + allowSubjob = false, |
| 15 | + experimental = true, |
| 16 | + timeLimit = utils.minutes(15), |
| 17 | + index = 3, |
| 18 | + entryNpc = '_0d0', |
| 19 | + exitNpcs = { '_0d1', '_0d2', '_0d3' }, |
| 20 | + requiredKeyItems = { xi.ki.SHAFT_GATE_OPERATING_DIAL, message = mineshaftID.text.SNAPS_IN_TWO, }, |
| 21 | + grantXP = 2000, |
| 22 | + armouryCrates = |
| 23 | + { |
| 24 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 1, |
| 25 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 8, |
| 26 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 15, |
| 27 | + }, |
| 28 | +}) |
| 29 | + |
| 30 | +----------------------------------- |
| 31 | +-- Registration Gate - DNC, SCH, GEO and RUN cannot run this ENM |
| 32 | +----------------------------------- |
| 33 | +function content:onEntryEventUpdate(player, csid, option, npc) |
| 34 | + if not player:hasStatusEffect(xi.effect.BATTLEFIELD) then |
| 35 | + local job = player:getMainJob() |
| 36 | + |
| 37 | + if job >= xi.job.DNC then |
| 38 | + player:updateEvent(xi.battlefield.returnCode.REQS_NOT_MET) |
| 39 | + player:setLocalVar('noPosUpdate', 1) |
| 40 | + return 0 |
| 41 | + end |
| 42 | + end |
| 43 | + |
| 44 | + return Battlefield.onEntryEventUpdate(self, player, csid, option, npc) |
| 45 | +end |
| 46 | + |
| 47 | +----------------------------------- |
| 48 | +-- Initialize Battlefield |
| 49 | +----------------------------------- |
| 50 | +function content:onBattlefieldInitialize(battlefield) |
| 51 | + -- We store the initiators job to determine which type of fantoccini model to use and to determine the type of loot comes from the armoury crate. |
| 52 | + local initiatorJob = GetPlayerByID(battlefield:getInitiator()):getMainJob() or xi.job.WAR |
| 53 | + |
| 54 | + battlefield:setLocalVar('initiatorJob', initiatorJob) |
| 55 | + |
| 56 | + Battlefield.onBattlefieldInitialize(self, battlefield) |
| 57 | +end |
| 58 | + |
| 59 | +----------------------------------- |
| 60 | +-- Battlefield Groups |
| 61 | +----------------------------------- |
| 62 | +content.groups = |
| 63 | +{ |
| 64 | + { |
| 65 | + mobIds = |
| 66 | + { |
| 67 | + { |
| 68 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN, |
| 69 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 2, |
| 70 | + }, |
| 71 | + |
| 72 | + { |
| 73 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 7, |
| 74 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 9, |
| 75 | + }, |
| 76 | + |
| 77 | + { |
| 78 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 14, |
| 79 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 16, |
| 80 | + }, |
| 81 | + }, |
| 82 | + allDeath = utils.bind(content.handleAllMonstersDefeated, content), |
| 83 | + }, |
| 84 | + |
| 85 | + { |
| 86 | + mobIds = |
| 87 | + { |
| 88 | + { |
| 89 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 3, -- Funguar, Lizard |
| 90 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 4, -- Wyvern |
| 91 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 5, -- Avatar |
| 92 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 6, -- Automaton |
| 93 | + }, |
| 94 | + |
| 95 | + { |
| 96 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 10, -- Funguar, Lizard |
| 97 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 11, -- Wyvern |
| 98 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 12, -- Avatar |
| 99 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 13, -- Automaton |
| 100 | + }, |
| 101 | + |
| 102 | + { |
| 103 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 17, -- Funguar, Lizard |
| 104 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 18, -- Wyvern |
| 105 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 19, -- Avatar |
| 106 | + mineshaftID.mob.MOBLIN_FANTOCCINIMAN + 20, -- Automaton |
| 107 | + }, |
| 108 | + }, |
| 109 | + spawned = false, |
| 110 | + }, |
| 111 | +} |
| 112 | + |
| 113 | +----------------------------------- |
| 114 | +-- Loot Tables |
| 115 | +----------------------------------- |
| 116 | +local lootTables = |
| 117 | +{ |
| 118 | + [ 1] = xi.item.JANIZARY_EARRING, |
| 119 | + [ 2] = xi.item.COUNTER_EARRING, |
| 120 | + [ 3] = xi.item.HEALING_FEATHER, |
| 121 | + [ 4] = xi.item.SPIRIT_LANTERN, |
| 122 | + [ 5] = xi.item.SANATION_RING, |
| 123 | + [ 6] = xi.item.ASSASSINS_RING, |
| 124 | + [ 7] = xi.item.VIAL_OF_REFRESH_MUSK, |
| 125 | + [ 8] = xi.item.TACTICAL_RING, |
| 126 | + [ 9] = xi.item.PACIFIST_RING, |
| 127 | + [10] = xi.item.GETSUL_RING, |
| 128 | + [11] = xi.item.DEADEYE_EARRING, |
| 129 | + [12] = xi.item.GAMUSHARA_EARRING, |
| 130 | + [13] = xi.item.NARUKO_EARRING, |
| 131 | + [14] = xi.item.BAG_OF_WYVERN_FEED, |
| 132 | + [15] = xi.item.ASTRAL_POT, |
| 133 | + [16] = xi.item.DEATH_CHAKRAM, |
| 134 | + [17] = xi.item.CORSAIR_BULLET_POUCH, |
| 135 | + [18] = { xi.item.ATTUNER, xi.item.TACTICAL_PROCESSOR, xi.item.DRUM_MAGAZINE, xi.item.EQUALIZER, xi.item.TARGET_MARKER, xi.item.MANA_CHANNELER, xi.item.ERASER, xi.item.SMOKE_SCREEN }, |
| 136 | +} |
| 137 | + |
| 138 | +local function getLootPool(battlefield) |
| 139 | + -- Get loot table based on job. PUP gets a chance to drop an additional attachment. |
| 140 | + local key = battlefield:getLocalVar('initiatorJob') |
| 141 | + local lootPool = lootTables[key] |
| 142 | + local bonusLootPool = nil |
| 143 | + |
| 144 | + if type(lootPool) == 'table' then |
| 145 | + lootPool = utils.randomEntry(lootPool) |
| 146 | + -- 20 percent chance to drop an additional attachment if the initiator is a PUP. |
| 147 | + if key == xi.job.PUP and math.random(100) <= 20 then |
| 148 | + local bonusAttachment = lootTables[key] |
| 149 | + if type(bonusAttachment) == 'table' then |
| 150 | + bonusLootPool = utils.randomEntry(bonusAttachment) |
| 151 | + end |
| 152 | + end |
| 153 | + end |
| 154 | + |
| 155 | + -- Build loot table. |
| 156 | + local lootTable = |
| 157 | + { |
| 158 | + { |
| 159 | + { itemId = xi.item.SACK_OF_LITTLE_WORM_MULCH, weight = 10000 }, |
| 160 | + }, |
| 161 | + |
| 162 | + { |
| 163 | + { itemId = xi.item.NONE, weight = 5000 }, |
| 164 | + { itemId = lootPool, weight = 5000 }, |
| 165 | + }, |
| 166 | + } |
| 167 | + |
| 168 | + if bonusLootPool then |
| 169 | + table.insert(lootTable, |
| 170 | + { |
| 171 | + { itemId = bonusLootPool, weight = 10000 }, |
| 172 | + }) |
| 173 | + end |
| 174 | + |
| 175 | + return lootTable or content.loot |
| 176 | +end |
| 177 | + |
| 178 | +function content:handleOpenArmouryCrate(player, npc) |
| 179 | + npcUtil.openCrate(npc, function() |
| 180 | + local battlefield = player:getBattlefield() |
| 181 | + local lootPool = getLootPool(battlefield) |
| 182 | + |
| 183 | + self:handleLootRolls(battlefield, lootPool, npc, player:getMod(xi.mod.MOGHANCEMENT_GIL_BONUS_P)) |
| 184 | + battlefield:setStatus(xi.battlefield.status.WON) |
| 185 | + |
| 186 | + return true |
| 187 | + end) |
| 188 | +end |
| 189 | + |
| 190 | +return content:register() |
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