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6 | 6 | #include <ArduinoJson.h> |
7 | 7 |
|
8 | 8 | // External network (Internet) |
9 | | -const char* ssid_sta = "NetworkName"; |
10 | | -const char* password_sta = "SecretPassword"; |
| 9 | +// const char* ssid_sta = "NetworkName"; |
| 10 | +// const char* password_sta = "SecretPassword"; |
11 | 11 |
|
12 | 12 | // Local AP (for players) |
13 | 13 | const char* ssid = "ViInvaders"; |
14 | 14 | const char* password = "editorwar"; |
15 | 15 |
|
16 | | -// static AP ip conf |
| 16 | +// Static IP for Access Point |
17 | 17 | IPAddress apIP(192, 168, 4, 1); |
18 | 18 | IPAddress apNetmask(255, 255, 255, 0); |
19 | 19 | IPAddress apGateway(192, 168, 4, 1); |
20 | 20 |
|
21 | 21 | // WebServer WebSocket |
22 | 22 | AsyncWebServer server(80); |
23 | | -AsyncWebSocket ws("/ws"); |
| 23 | +AsyncWebSocket ws("/ws"); // websocket endpoint |
24 | 24 |
|
25 | | -// joystick pinout config |
| 25 | +// joystick pinout |
26 | 26 | #define JOY1_X 34 |
27 | 27 | #define JOY1_SW 25 |
28 | 28 | #define JOY2_X 35 |
@@ -136,16 +136,11 @@ void setup() { |
136 | 136 | if (SPIFFS.exists(quoteCachePath)) { |
137 | 137 | request->send(SPIFFS, quoteCachePath, "application/json"); |
138 | 138 | } else { |
139 | | - StaticJsonDocument<192> doc; |
140 | | - doc["content"] = "No internet. Stay sharp, Commander!"; |
141 | | - doc["author"] = "ESP32"; |
142 | | - String out; |
143 | | - serializeJson(doc, out); |
144 | | - request->send(200, "application/json", out); |
| 139 | + request->send(409); |
145 | 140 | } |
146 | 141 | }); |
147 | 142 |
|
148 | | - |
| 143 | + // WebSocket |
149 | 144 | ws.onEvent(onWsEvent); |
150 | 145 | server.addHandler(&ws); |
151 | 146 |
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