@@ -127,13 +127,17 @@ If you are adding a new device config/PlatformIO environment, you will have to a
127127
128128### Default button holds
129129
130+ #### Config mode
131+
132+ To enter config mode (Pico-based devices only), hold MB1 (Start) on plugin.
133+
130134#### Pico bootsel mode
131135
132- To reboot Pico-based controllers into bootsel mode, hold Start on plugin.
136+ To reboot Pico-based controllers into bootsel mode, hold RT2 (C-Down) on plugin.
133137
134138#### Brook board passthrough mode
135139
136- To switch to Brook board mode on GCCPCB2, GCCMX, B0XX R2, or LBX, hold B on
140+ To switch to Brook board mode on GCCPCB2, GCCMX, B0XX R2, or LBX, hold RF1 (B) on
137141plugin.
138142
139143#### Communication backends (console selection)
@@ -145,14 +149,14 @@ On Pico/RP2040, USB vs GameCube vs Nintendo 64 is detected automatically. If
145149not plugged into a console, the default is ** XInput** , which should work
146150plug-and-play with most PC games.
147151Other backends are selected by holding one of the following buttons on plugin:
148- - X - Nintendo Switch USB mode (also sets initial game mode to Ultimate mode)
149- - Z - DInput mode (only recommended for games which don't support XInput)
152+ - RF2 (X) - Nintendo Switch USB mode (also sets initial game mode to Ultimate mode)
153+ - RF3 (Z) - DInput mode (only recommended for games which don't support XInput)
150154
151155On Arduino/AVR, the ** DInput** backend is selected if a USB connection is detected.
152156Otherwise, it defaults to GameCube backend, unless another backend is manually
153157selected by holding one of the following buttons on plugin:
154- - A - GameCube backend with polling rate fix disabled (used for GCC adapters)
155- - C-Left - Nintendo 64 backend (60Hz polling rate)
158+ - RT1 (A) - GameCube backend with polling rate fix disabled (used for GCC adapters)
159+ - RT3 ( C-Left) - Nintendo 64 backend (60Hz polling rate)
156160
157161#### Game mode selection
158162
@@ -163,14 +167,14 @@ switch game anyway. It also serves the purpose of reducing the number of buttons
163167you have to hold with one hand while plugging in.
164168
165169The default controller mode button combinations are:
166- - Mod X + Start + L - Melee mode (default)
167- - Mod X + Start + Left - Project M/Project+ mode
168- - Mod X + Start + Down - Ultimate mode
169- - Mod X + Start + Right - FGC mode (Hitbox style fighting game layout)
170- - Mod X + Start + B - Rivals of Aether mode
170+ - MB1 + LT1 + LF4 ( Start + Mod X + L) - Melee mode (default)
171+ - MB1 + LT1 + LF3 ( Start + Mod X + Left) - Project M/Project+ mode
172+ - MB1 + LT1 + LF2 ( Start + Mod X + Down) - Ultimate mode
173+ - MB1 + LT1 + LF1 ( Start + Mod X + Right) - FGC mode (Hitbox style fighting game layout)
174+ - MB1 + LT1 + RF1 ( Start + Mod X + B) - Rivals of Aether mode
171175
172176Default keyboard mode button combinations (only available when using DInput backend, ** not** with XInput):
173- - Mod Y + Start + L - Default keyboard mode
177+ - MB1 + LT2 + LF4 ( Start + Mod Y + L) - Default keyboard mode
174178
175179### Dolphin setup
176180
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